Topic: 0.6.2 released!
So finally here comes the 0.6.2 release. And like previously announced this is more or less a maintenance release. Most important changes are the following:
Features:
Added envelope options (synchronized, starting when player joins)
Improved ban system (range bans, save them)
Added logout command
Added swap/shuffle/(un)lock team commands
Added threaded rendering
Switched client and highlight chat sound
Store tunings within demos
Added a command to toggle config values
Show only chat messages from friends
Added pause game command
Added demo markers
Improved editor (f.e. envelope preview, map info)
Auto adjust resolution on first start
Added borderless window functionality
Show user authlevel on status command
Adjust cpu usage via cl_cpu_throttle
Bugfixes:
Loud noise on endround
Couple of editor fixes (f.e. large memory leaks)
Building with minGW
Win64 building
x86_64 bulding on mac
Clang support
Server browser (f.e. better/faster sorting, missing entries on windows)
Memory corruption on snd_buffer_size command
Playing multiple chat sounds result in loud noise
Possible econ buffer overflow
Initialisation of big maps
Exploit that let you see the health/ammo of an opponent
Show active vote when joining a server
Spam via player leave message
Count spectators in the server browser
Limit characters within player names to ascii range to prevent utf8 impersonating
Create loud noise via no ammo sound
Prevent downloading a map on a password protected server without entering it
Join/quit server flooding
Popups lead to frozen GUI
Client crash on removing friends
Player spam votes, chat msgs etc. without entering the game
Better chat msg spam protection
Server crash in tdm
Thanks to BeaR, bnn, Choupom, cytral, eeeee, fisted, ghost91, GreYFoX, heinrich5991, matricks, PsychoGod, stephank, SushiTee and Teetime who contributed to this release.
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