This kind of guide could be very useful even to non-beginners if it only held more exact information. Good idea.
Some constructive criticism though:
What is Fire length? Range? I think you should call it range in that case.
All the lines like "medium to high" makes it sound like the range varies. It doesn't, so I think you should change how you write those. Write only "high" or only "medium" is my suggestion.
Bullet speed would be valuable information. When you add laser it could say "instant", that would be pretty
.
You use time for the fire rate in most cases, so I´m assuming it means how fast it fires? Then the shotgun has "Fire rate: 5 pellets per shot". Eh? Fire rate means two different things?
Switch time isn't 0, at least not in my experience. But the delay is probably just latency. It reacts slower than the firebutton though. Maybe that´s a bug, I dunno. Why even have that line though, when it's always the same?
I suggest writing "Direct hit" instead of "Direct damage". More intuitive.
So the ganade launcher would be (according to earlier posts):
Direct hit: 6 damage
Splash damage: 5-1
I see no reason to even have the Splash damage line on the other weapons.
On the Hammer, I think you should write "Ammo: No Need" instead of "Ammo: None".