Topic: [MOD] Catch16

The first and the most popular Catch MOD with player teams implementation !
Rules
at start, there is one team per player
each time you kill a Tee, you will get him in your team
score is computed as in TDM, with a bonus of 5 if you get all other Tees in your starting team

Main features
up to 16 different teams
simple score system
player names hiding (command : sv_hide_player_names 0/1)
vanilla or instagib weapons
small code changes (diff of about 200 lines with instagib mod)
Downloads (TeeWorlds 0.6.0)
Downloads (TeeWorlds 0.5.1)
mac binary (old version ; add sv_seen_gametype Catch16 to have the good game type)
Sample configuration files
sv_name Catch16 sample config (vanilla)
sv_gametype dm
sv_motd Say /info to know more about this mod.sv_name Catch16 sample config (instagib)
sv_gametype idm
sv_motd Say /info to know more about this mod.Credits
Made by Clarus. Based on an original idea of |X-treme|Bee.
Any comment is welcomed
!


More seriously, concurrency is good for TeeWorlds, and will continue to update my mod.
, get a score system I can understand, and see the player names
.
. Do you have a screen shot to show me which colors are about the same ?
