Topic: [MAPS] Pathos Vanilla Maps
Updates
19 Feb 2017
-ctf1_left1 has been renamed to ctf1left and reskinned by jao.
17 Nov 2016
-Added doodads and more sprites for ctf_auroch_pathos, thanks to jao, now renamed to ctf_aurochs
7 Feb 2015
-Fixed links
5/6 Feb 2015
-Really fixed ctf1_left1--just removed quad and added a background tile
-Updated ctf_auroch_pathos with less resources/file size
30/31 Jan 2015
-Fixed ctf1_left1--added quad which should work with the vanilla client's bug with the dizzy background.
-Removed ctf1_left
-Removed ctf1_right
21/22 October 2014
-Fixed ctf1_left1--the shotgun on the blue team's side
25/26 September 2014
-Clipping was fixed for ctf1_left and ctf1_right. ctf1_left1 has been added. ctf_auroch_pathos screenshot has been cropped.
dm_demonface: This is my only original map. It's for 1v1 DM.
dm1_pathos: This is my reinterpretation of the classic dm1 map. This map should create more interesting games compared to dm1. I published this before. Slight change was to center the map more for the map editor.
ctf1left: This is ctf1 with a mirrored left side and an open center, by binx' request. Graphics by jao.
ctf_aurochs: I thought that the original ctf_auroch had excess of shields and weapons to be a 2v2 map, yet not enough to be a 3v3 map, so I made it more fitting for 2v2 games. The original map is by BeaR, graphics done by jao.
ctf_infiltrate: This well-polished CTF map is a 4v4 map by slinacK, graphics by Oblique. The original thread can be found here.