Re: Name 3 things you want to see in 0.7
* Become proprietary software
* Make modding impossible
* Install spyware on players' computers and/or protect the code with DRM to prevent cheating
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Teeworlds Forum → Developer Journals → Name 3 things you want to see in 0.7
* Become proprietary software
* Make modding impossible
* Install spyware on players' computers and/or protect the code with DRM to prevent cheating
* Become proprietary software
* Make modding impossible
* Install spyware on players' computers and/or protect the code with DRM to prevent cheating
Thank you very much for your constructive and realistic feedback, not
The forum-mods discussed this post thoroughly and flagged it from useless to troll-post. Of course we understand your frustration about game-mods, but this is not the right place to proclaim it. We want constructive feedback about the things we should focus on. Making teeworlds proprietary is a joke as well as installing spyware. Both is not going to happen and will not be discussed.
Will not be discussed means: this will NOT be discussed.
If you want me and other people to get rly angry go on. Then I will use the ban hammer. >(
-Mappools
-weapons/power ups
-backgroundmusic
- Movable blocks (By Mapper or/and Interact In-Game)
- Account System
- Make source thinking in future mods (Leave doors open, not closed)
--- Create message protocol to define that the client used its a Modded client... and can see (for example) in the scoreboard one icon that represent the client used...
- add a "recently joined servers" tab
- CLASSIC MODE (TW 1.6.2 mechanics (no slopes), eyes (without that weird separation) and skins (to avoid cloalas with twinbop ears)).
- Account system
- Mods support
-In-game music player for those who use Linux and can't window their game, but want to switch songs or whatever.
-A system where you can watch demos without leaving a game (so that if you're watching a demo as an admin to see if someone did a thing which is done a lot) you wouldn't have to leave with whatever score or where ever you were on a map.
-Account / ranking system where it saves your kills, but not like "Sushietee's" race mod where you have to make a bind, but more of a user / password system in client.
And I'm typing normally although it takes me forever because every one gets pissed on the forums when I type in my style.
Powerups
An account system to mark cheaters or ban more effectively
A weapon loadout system with weapons that have different attributes. It'll work like this: in the options menu you have a list of weapons for each slot with different attributes. You can select whichever you want, and picking up the respective item in the game will grant you the weapon that you set in your loadout instead of the stock weapon. Different attributes could be for example like Grenade Launcher: bigger explosion, but lesser damage or Laser Rifle: thicker beam, more damage, but no reflective beams and slower firing speed or something.
- less mods/a system that developers must allow every new mod in teeworlds before it goes public
- new skinsystem
- chat lobby!
1. Avaible to choose any colors you want in a more simple way.
Thats the only thing I'd like !
When a tee is dead his eyes fall down.
that is easy and it will look great
* Become proprietary software
* Make modding impossible
* Install spyware on players' computers and/or protect the code with DRM to prevent cheating
I missed you so much lamefun
* Become proprietary software
* Make modding impossible
* Install spyware on players' computers and/or protect the code with DRM to prevent cheating
I wonder why one of my favourite modders trolls about mods in teeworlds?
I'm still waiting for the @viator mod's completion.
server-side demo recording/downloading through r-/econ
rcon command to download/print the log file
command to dump banned ips/player names etc
1. true inheritance, because physics.
2. official tutorials for everything, playing (not that necessary maybe), mapping (impossible to learn from your own, hard to find), server, and even modding and developing. can be community made but should be flagged official/approved and improved over time (older versions do work different etc).
3. many different new tiles that make sense, adding diversity to teeworlds. 3 different tiles (kill, hook, unhook) just get boring after 6years+. Id love to see ramps and curves (posted in suggestion thread), ice tiles (like it was suggested here) and even movable tiles (both, movable by players and moved fixed by enviroment, sth like envelops do currently)
1. The new Skin system
2. Better default server filters for beginners (no pass, compatible server,server not empty, only official map, only oficial gametyp)
3. Anti cheating mechanics (the hardest one since teeworlds is and will be open source)
1. The new Skin system
2. Tee's playing in the menu background(recorded demo of last game played)
3. New chat (auto translate for all language)
A tool that allows mapping with two people or more.
A tool that allows mapping with two people or more.
Just use TeamViewer with your friends... -_-
1. no laser damage through shilds
2. no grenade damage through shilds
3. teleport in vanilla
I'd like a new weapon
1.
Save all server IPs clientsided in a special file which is loaded every start.
This list could be updated sometimes by master servers to remove unused IPs and to add new servers.
(less stress for master servers and less time to display serverlist)
2.
Better handling of text:
-copy and paste
-scrolling through remote/local console and chat
3.
ELO-system and semi-autojoin ctf/dm/tdm
(without accounts of course):
a) Elo-system
For all vanilla matches statistics are saved (client sided) and out of this a skill-value is created.
-skill-value should be something like this: [kills * (skill-value of victim / own skill-value) + (captures * 5) ] / time.
This only if you are skilled:
Your position in a ctf game could be calculated too: captures/time (higher value = attacker, low value = defender)
This values could make autoteambalance much better and teams more fair.
b) semi-autojoin
With this values the best servers (players with approximately same skill playing there) to join are calculated.
Maybe Top 10 is displayed and you can choose one.
Traitor has already done a very neat list. Can someone please update it with the new suggestions and (!) add the amount of demands/asking for that feature.
So if there is anyone willing we will be very pleased and happy for your help.
Thanks in advance
Landil wrote:anyone willing to sum up the answers?
Here you go, I tried to delete multiple answers regarding the same and order the list. Besides that the wishes are unaltered.
The number of suggestions for each feature would be helpful. Thx for your efforts. // Oy
edit - Sorry, didn't notice your message earlier. Actually I have thought about the numbers, but then I decided against it since this thread was not meant as poll or place for discussion. // traitorLook , feel and sound
+ clear seperation of vanilla/mods
+ a colourful UI
+ Tee's playing in the menu background(recorded demo of last game played)
+ Decent background music for menu and for in game
+ mute chat sound
+ a "join a ctf" "join a dm" button.
(...) see above for the whole list
Traitor has already done a very neat list. Can someone please update it with the new suggestions and (!) add the amount of demands/asking for that feature.
So if there is anyone willing we will be very pleased and happy for your help.
Thanks in advance
Here you go!
(Sorted first by number of suggestions, then by personal opinion of relevance)
(allthough I hardly touched the 1's) ______________________________________________________________________________
(11) Account System (user id, statistics, profiles, friend system, efficient ban, marking cheaters, ...)
(9) More complex gameplay mechanics (Slopes, Curves, Jumpads, Portals, etc.)
(9) New skin system
(7) In-game server browser
(7) Clearer segregation/filtering of mods from vanilla
(6) Advanced chat options (cut, copy, paste)
(6) New weapons/ powerups
(5) New Official maps from the MWG
(5) Collaborative mapping
(5) Good background music/ soundtrack and more sounds
(5) Moving tiles/platforms and/or moving by walking against/hooking an object
(5) In-game chat lobby
(4) In-game tutorials for noobies and intermediates for UI, gameplay, and mapping
(4) Easy in-game server setup/launching
(4) Less mods (system where developers must allow new mods into teeworlds before they go public)
(3) Features from Sushi Pack (Advanced scoreboard, better race features, better HUD settings, etc.) in official game
(3) More beautiful/ user friendly UI
(3) Matchmaking system
(2) New vanilla gametypes (Domination, Survival, etc.)
(2) Better demo player (with rewind function, conversion to video, in-game viewing, etc.)
(2) Ctrl+Z in Map Editor
(2) Sexier background for main menu (map in background, tees playing, etc.)
(2) Asian Language/ Right to left Support
(2) API for mods/ Better support for mods
(2) Clients can request server-side demo once round is over.
(2) Auto translate chat
(2) A join a ctf/dm button
(2) Teeworlds on Android and iOS
(2) Teeworlds to be wider spread
(2) Automatic skin element downloaded (only the ones that have been reviewed by Teeworlds mods, like an element base that players could upload and download inside the game)
(1) Save all server IPs clientsided in a special file which is loaded every start. This list could be updated sometimes by master servers to remove unused IPs and to add new servers.
(less stress for master servers and less time to display serverlist)
(1) New good mapres
(1) New map editing options
(1) Ice tiles
(1) Increase player limit
(1) Offline mode with AI
(1) User ID system (similar to that in Team Foretress 2)
(1) Grenade collision explosions
(1) Mute chat sound
(1) A good "Run" server
(1) Server auto-join queue when full
(1) Fixed threaded rendering
(1) Old chat sounds
(1) Maps dump
(1) In-game autoexec overwrite
(1) More vanilla players
(1) Transfer files (skins, gameskins, mapres) from the server to client
(1) The server could create dialogs. Example: pic
(1) The server itself sets the color for the messages. Example: pic
(1) A 'refer a friend' button where you can send a friend a link to the game with instructions.
(1) Ability to close a vote window. Make it so I can press F5 to close the window. Additionally, have the window close after I vote (or at least the option in the menus)
(1) Chatsystem that supports alt+number
(1) Keyboard navigation for the Interface, for example F5 on the server list.
(1) No lags
(1) Serverside toggling of dynamic cam range/zoom exploit prevention etc
(1) Improved spectator view
(1) Decentralization of the master servers (like every game server provides a server list as well; inter-server communication) to keep the game running no matter what
(1) Features to make it easier to administrate, like: player ids and kick/ban buttons in the player list; mute command
(1) Optimized network code (to make it play better with higher ping)
(1) A neutral flag
(1) Changing eye color
(1) Make source thinking in future mods (Leave doors open, not closed)
(1) Recently joined servers tab
(1) Add a "classic mode" (0.6.2 mechanics, unchanged from the rest of the game)
(1) In-game music player
(1) A weapon loadout system with weapons that have different attributes. It'll work like this: in the options menu you have a list of weapons for each slot with different attributes. You can select whichever you want, and picking up the respective item in the game will grant you the weapon that you set in your loadout instead of the stock weapon. Different attributes could be for example like Grenade Launcher: bigger explosion, but lesser damage or Laser Rifle: thicker beam, more damage, but no reflective beams and slower firing speed or something
(1) Avaible to choose any colors you want in a more simple way
(1) When a tee is dead his eyes fall down.
(1) rcon command to download/print the log file
(1) command to dump banned ips/player names etc
(1) True inheritance, because physics
(1) Anti cheating
(1) No laser damage or grenade damage through shields
______________________________________________________________________________
(Objects in parentheses are possibilities for the idea suggested by various players)
*If the user posted more than 3 things, I ignored everything after the third.
**I also did not count people asking for a feature to not be implemented.
Very good job, I was afraid I had to take it up again...
Thank you for gathering the information, feels like a great opportunity to take part in game development
"I also did not count people asking for a feature to not be implemented."
You are right, that is worth to be mentioned as several people do not like some of the proposed ideas.
BIG BIG thanks to salad!
I close this thread for clarity reasons. If you want to discuss the results do it here
Teeworlds Forum → Developer Journals → Name 3 things you want to see in 0.7
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