26

(4 replies, posted in Maps)

gfx_clear 1 isn´t really a solution. It only solves it for one person (you) and it costs performance.

Easiest solution is to append one of the original maps to your map and delete all layers that adds except the background smile. Cause it´s a background you need.

27

(5 replies, posted in Maps)

pro6 may well be the best dm map made thus far. Tiled for awesome hook movement in ways that make sense for fighting.

But where´s the download links? smile

28

(5 replies, posted in Development)

Sounds confused and unspecified.

What would be the point of the gamemode?

29

(7 replies, posted in Support)

Music and butterfly means version 0.2.x or maybe even earlier. Sadly those things were removed from the menu.

Empty serverlist usually means either the firewall blocking them or the masterserver temporarely being down.

Since you use such an old version though, I think we can´t exclude the possibility that noone is hosting a server for your version.

30

(18 replies, posted in Maps)

Cartman wrote:

Hello,

i need the edit map lost, where are alle Powerups and Weapons deleted.
It would be nice, if someone could load it up and give me the Downloadlink.

I have tried it self, but if i try to safe, teeworlds shut down. Need Help! yikes

Sorry fpr my English.... i am german tongue

If you have played on the map, you already have it on your computer. It´s in the teeworlds config directory, by it´s original name plus a bunch of numbers.

If you´re using windows, you can get to the config directory by double clicking the batch file by that name in your teeworlds directory.

Move the map from the maps in the config directory to data/maps in your regular teeworlds directory. Then you can open it with the editor.

31

(66 replies, posted in Maps)

munyul wrote:

@Dreamy,
Why should original authors have absolute control over their work?
Because it's theirs!?!? But as Catpaw will tell you, once you place it in the public area are relinguish ownership.

I guesss my question is directed at the whole concept of owning ideas then. It only seems like a not so productive powerstructure to me. A powerstructure that does more harm than good, and thus should rather be fought than respected.

munyul wrote:

What good comes out of it?
As far as the map is concerned, nothing good and nothing bad comes from it. As far as the author is concerned, a warm fuzzy feeling that your peeps care!

As far as the map is concerned, I am certain that some bad does come out of it, and I have already explained why. Creativity is hampered when one can´t act on inspiration, and the delay of having to ask can harm inspiration severely.

So I guess it is progress vs fuzzy feeling then.

Only, I (or, rather, anyone wanting to modify) get a fuzzy feeling if allowed to do this. So my way there would be both progress and fuzzy feeling, just distributed a little differently.

munyul wrote:

I find it a very sad state of affairs that there are people that think that their ideas, their needs are more important than others! An original author may spend hours working on something and may be very proud of their work, I find it very disrespectful that you can't find 5 minutes time to write an email and ask permission to improve their work and waiting a few days for a reply is not the end of the world!

munyul wrote:

Dreamy has openly admitted that he is self-centered (posts #13 & #25) and Catpaw has stated that it is everyone's right to do as they please (a self-centered attitude I believe). It is rather ironic that two egocentric individuals are trying to argue what's best for the community! oxymoron???

You misjudge me. I never said that I think my needs are more important than other people´s needs. I simply recognize that my needs are not any less important either.

If you want to call that egocentric, fine. But then you claim that dince I am egocentric I can´t genuinely care for the good of the community. That is just plain wrong. There is no contradiction between caring for oneself and caring for the community. Self-sacrifice is not the only path to helping the community, and I´d guess that it´s not the most effective one either.

32

(18 replies, posted in Maps)

Those screenshots are not evidence. Anyone could have used that name.

33

(6 replies, posted in Maps)

I noticed that the jdm1 mapfile is rather big. Lost players on my server (dm map gallery) when it switched to this map and now I concluded that it must be due to download time smile.

Anyway, I decided to take a look on what could be the cause, and I found it. The main thing is that you have the sun and the mountains graphics embedded in the file. As of 0.4.0, that is no longer neccessary and those can be external.

I could fix the map up for you if you want. I wouldn´t change the design at all, cause it´s great as it is, I´d just do some simple technical stuff. Would you want me to?

Oh, and is that nametag important to you? It´s embedded graphics too, so removing it would reduce the filesize.

34

(66 replies, posted in Maps)

Minyul, you still havn´t answered my question. Why should original authors have absolute control over their work? What good comes out of it?

35

(3 replies, posted in Maps)

I love it! smile

Perfectly distanced platforms and really nicely placed weapons, armor and health.

Really nice for dm. Works for 1on1 too, lots of running, but since hooking is so easy on this map chasing isn´t really taxing to do - so it just becomes a fun high speed battle smile.

The download link is wierd, with the Firefox browser it just took me to a page displaying the text of the file, and most of it showed as ?:s. Worked well as a regular download link in IE though.

edit: You should apply it for TQ (in the top of the community news forum).

36

(62 replies, posted in Community News)

shmafoozius wrote:
PrimeviL wrote:

QualiTEE would be a better tongue

+1 tongue

+1 more.

I would also like you to check dm_twe_tweak for QT wink.
http://www.teeworlds.com/forum/viewtopic.php?id=1762

37

(66 replies, posted in Maps)

munyul wrote:

I find it a very sad state of affairs that there are people that think that their ideas, their needs are more important than others! An original author may spend hours working on something and may be very proud of their work, I find it very disrespectful that you can't find 5 minutes time to write an email and ask permission to improve their work and waiting a few days for a reply is not the end of the world!

I spent hours of dedicated work on my improving too. What is it that makes the original author´s work deserve more respect than mine?

Waiting for 2 days may not be the end of the world, but it would pretty much kill this little project in it´s womb. I did this on inspiration, if I had waited two days the inspiration would have worn off.

38

(66 replies, posted in Maps)

FireArrow wrote:

Could you please stop nag about this in this thread...?

What once was a discussion about morale and authors rights have turned into a flaming war =/

If you intend to continue it, could you do it by mail or something like that? Please...

What is flaming and who is doing it?

39

(40 replies, posted in Maps)

Chi11y wrote:
Roanoke wrote:

See, from where I sit, licensing all maps under cc-by-nc-sa and have the people adhere to that license would solve all the problems here.

+1

cc-by-nc-sa:
http://creativecommons.org/licenses/by-nc-sa/3.0/

Yea, seems like a very nice license.

40

(66 replies, posted in Maps)

munyul wrote:

I highlighted some of what you wrote:

Dreamy wrote:

I still don´t understand exactly how this would be disrespectful.

I would rather say that not letting me do this would be disrespectful to me. I´ve tried to "make my own maps", and I will eventually, but I kinda lack basic ideas and inspiration. Now, when I tried this map, I saw things that could be clearly better and I was inspired to make it happen.

Now if I had asked, gotten a no and respected that, I would be missing out on my first opportunity[b] in a long time to practice this art. Heck, even if I had gotten a yes the [b]waiting for a reply would stop me[b] from starting right away. [b]Where I could have taken another step, I would be forced to stand still, and I would certainly feel badly about it.

What is so important that it is worth that sacrifice?

disrespectful to you?? I'm afraid that I can't follow that leap in logic.

You seem to be very self-centered, do you only care about what you want or do you care about others as well?

re·spect dictionary
- to show regard or consideration for: to respect someone's rights.
- to refrain from intruding upon or interfering with.

Again, it is an unwritten rule - I'm guessing you're young!? Young people do whatever they want, because they know best anyway - so just ignore me and do whatever you like.

In the good old days, no respectful person would touch anothers work without asking. I know of one case where someone waited for more than a year to get a reply - these days it's obviously different...

I care about what I think is best for all, and I include myself in all. Since I know myself better than others, naturally most of my actions will be based on what I feel and think.

The way I see it, moral is a means to an end. If a principle doesn´t serve a purpose, it is unneccessary. Rules should exist for good reasons. My arguments so far have all been what I would consider good reasons for not having such a rule.

You seem to mostly be referring to what you consider to be an already established consensus. Well, it might be, in other communities. This community however, is rather new, and it seems to me that no consensus has been established yet on this subject. That´s why I think you need to specify why using somebody elses work is disrespectful, cause like I´ve already said, I don´t see it.

@everyone-who-thinks-this-discussion-is-offtopic: I think not. What better place to discuss if something is right or wrong than where it´s done? I think we need this discussion, to determine what is and what is not accepted in the teeworlds mapping community. I mean, I or someone else will most probably want to do this again, so it is definitely not just a matter between me and toni.

41

(66 replies, posted in Maps)

munyul wrote:

@Dreamy, I'm just saying that the old school rule was that you should always ASK first! It is mostly out of respect for your fellow mapper.

You did the right thing by stating clearly that it was a map from toni, that was correct. But still it should be toni's decision whether the map should be modded or not.

As for your perspective - there is a simple old saying: Too many cooks spoil the broth.

I still don´t understand exactly how this would be disrespectful.

I would rather say that not letting me do this would be disrespectful to me. I´ve tried to "make my own maps", and I will eventually, but I kinda lack basic ideas and inspiration. Now, when I tried this map, I saw things that could be clearly better and I was inspired to make it happen.

Now if I had asked, gotten a no and respected that, I would be missing out on my first opportunity in a long time to practice this art. Heck, even if I had gotten a yes the waiting for a reply would stop me from starting right away. Where I could have taken another step, I would be forced to stand still, and I would certainly feel badly about it.

What is so important that it is worth that sacrifice?

Captain AMN wrote:
Dreamy wrote:

Sounds nice. Just one problem, how does one find the right clan to join?

You should have thought about that years and months ago lol

Now comes one obvious advantage of clans: We can participate in tournaments

>>anti-clan sucks<< wink

Teeworlds havn´t existed that long. Oh, and I was recruited to a clan a few months ago, just turned out that it´s leader didn´t atually lead, so the clan didn´t do anything. Thus, quite a pointless clan to be in.

Sounds nice. Just one problem, how does one find the right clan to join?

44

(20 replies, posted in Development)

I believe something like this is already planned as an official gamemode, so no real need for a mod.

45

(20 replies, posted in Development)

Hmm, I´d like it better if people had their original colors than red and blue, Teeworlds looks nicer that way. In ctf it makes sense, since it´s important to see who´s on what team, but in tag it´s really only the chased one that need to stand out.

Believe it or not, tag variants have been suggested before. The simplest one to visualise would probably be that you tag with a hammer punch. Then all tees chasing could have hammers up (unable to switch), while the chased could be completely without weapons. That should be enough to see the difference.

If you wanna go with the kiss idea though, one neat way to do it would be to add a big lipstick-red kissmouth to the graphics of all chasing tees smile.

A slightly less creative (but probably easier) way to make the chased one stand out would be to have him/her switch to the ninja skin.

46

(66 replies, posted in Maps)

Hmm, according to some random dictionary hit on google pilferage = steal. Is that correct?

I wouldn´t see this as stealing. More like a suggestion on how the map can be better. Was just easier to just do it than to describe it. It´s not like I didn´t give him credit for the original design.

In any case, what is the purpose of such a rule? To me, it just seems contraproductive. My perspective in this reasoning is the will for the Teeworlds community to have access to many good maps to play on. If all mappers just did their own maps not caring about others, all maps would have the flaws of some particular mappers thinking. In contrast, if a lot of mappers focused on the same maps, fixing eachother´s mistakes and such, we would end up with a higher general map quality - and I would think that´s what we want.

Now I´m fairly certain that there´s still stuff on this map that can be better, I´m just not the one who sees them. Further mods on it would be interesting to study.

It´s hard for me to respect an unwritten rule that doesn´t make sense to me. Or, rather, it´s quite impossible. Can you make it make sense?

47

(10 replies, posted in Fan Art and Other)

Sounds interesting except that arenafights should really not be random. As little as possible in Teeworlds should be random, that´s part of the philosophy.

Could pherhaps base it on some kind of threshold? When more than half of one team is captured and that team captures someone that could trigger an arenafight for instance. That way a team low on manpower could get members back by killing off attacking enemies (since that would trigger arenafights), giving them a chance to get back in the race.

48

(66 replies, posted in Maps)

Thank you toni.

49

(66 replies, posted in Maps)

I did not. Now pherhaps you can explain what´s so bad about that?

50

(34 replies, posted in Maps)

toni wrote:

well you just made the map a bit simpler and i dont really care because its my first map
but please dont do that again

you shouldnt change anyones maps without asking

Hmm, I´m sorry, but I don´t really understand. Why shouldn´t I do that? What´s the harm?

Isn´t an in someone eyes improved version of your map about the most through feedback you can get? Why would you not want that?