
(posted by: Sonix) |
2013-09-03
Hey everyone,
today I want to introduce you a brend-new and functional MWG that will bring a lot of new maps for the community :)
The Map Working Group:
It's a group of few experienced and vanilla-only mappers that aims to create more and more enjoyable maps for the Community.
As RUSterrorist said:
and that's what we'll do, everytime we post a map it'll be tagged [MWG] to keep it clear.
This group will use a collaborative Map Editor (custom client, thanks to BeaR) where every group-member can edit live every map that is stored in a specific Dropbox folder (live sharing :) ).
How to propose a Map:
- Put a link in this thread that redirects to the topic of the Map and follow this form:
*This is a community process: everyone can simply propose their maps for inclusion in Teeworlds, granted:
- they accept to license their work under the TW license
- their map is accepted by the Community and by the person in charge of the Map Development.
Standard criteria for maps:
- Tee style
- High-detail and low-details modes
- Standard tilesets
- Thoroughly tested with in-game action: public test-games are the best way to do it.
Starred Maps:
The maps that haven't got the potential to join among the official ones, but they're still very well made and appreciated by the community will get a "Star Mark".
Which means that these quality maps will get hosted on special servers (map_rotation on) where everyone can enjoy playing custom maps :).
[h]The list:[/h]
Candidates:
Pushed to Official:
Starred Maps:
Discarded:
--
Want to join us?
Contact me via PM or IRC ;)
That's all for now, if you have questions feel free to ask.
today I want to introduce you a brend-new and functional MWG that will bring a lot of new maps for the community :)
The Map Working Group:
It's a group of few experienced and vanilla-only mappers that aims to create more and more enjoyable maps for the Community.
As RUSterrorist said:
Quote: |
There shouldn´t be a Jury to decide about it, the "Maps" section is good enough for it. If you want to make a Mapping group, make it create maps post them in the section and enjoy the criticism. |
and that's what we'll do, everytime we post a map it'll be tagged [MWG] to keep it clear.
This group will use a collaborative Map Editor (custom client, thanks to BeaR) where every group-member can edit live every map that is stored in a specific Dropbox folder (live sharing :) ).
How to propose a Map:
- Put a link in this thread that redirects to the topic of the Map and follow this form:
Code: |
Proposal: #Map name: mapname #Link to the map: Link here #Notes: "I want you to checkout this map because it's kewl" |
*This is a community process: everyone can simply propose their maps for inclusion in Teeworlds, granted:
- they accept to license their work under the TW license
- their map is accepted by the Community and by the person in charge of the Map Development.
Standard criteria for maps:
- Tee style
- High-detail and low-details modes
- Standard tilesets
- Thoroughly tested with in-game action: public test-games are the best way to do it.
Starred Maps:
The maps that haven't got the potential to join among the official ones, but they're still very well made and appreciated by the community will get a "Star Mark".
Which means that these quality maps will get hosted on special servers (map_rotation on) where everyone can enjoy playing custom maps :).
[h]The list:[/h]
Candidates:
- ctf_guano
- ctf_stars
- dm_selva
- ctf_auroch
- sur_fight
- ctf_grasshopper
- dm_snowfall
- ctf_2moons
- dm_des_tournaments
- ctf_infiltrate v6
- dm_sundown_cavern
- dm_midnight | Screenshot
- dm_sunshine
- dm_dawn
- ctf_dustycloud
Pushed to Official:
- dm_ancient
- break_of_day (not ready for release)
Starred Maps:
Discarded:
--
Want to join us?
Contact me via PM or IRC ;)
That's all for now, if you have questions feel free to ask.