1 (edited by GreYFoX 2011-12-03 19:18:42)

Topic: [Client] [Server] [MOD] DDRace

http://ddrace.info/mybb/images/DDRace.png

Official site of the mod:
DDRace.info
Twitter:
http://twitter.com/#!/TWDDRace
Facebook:
http://www.facebook.com/TWDDRace
Github:
https://github.com/GreYFoX/teeworlds/tree/DDRace

Background:

First special thanks to Teeworlds team who without everything couldn't exist

This mod was originally created by 3DA
Now it is maintained & re-coded by:
[Egypt]GreYFoX@GTi and [BlackTee]den
Others Helping on the code: heinrich5991, noother, LemonFace, fisted & Trust o_0 Aeeeh ?!
Documentation: Zeta-Hoernchen, Entities: Fisico
Coded in the past: 3DA and Fluxid
also in 0.5.2 DDRace was based on Racemod so thanks to Recemod team as well
and before that was based on [n]race so thanks to NoxNebula

 

Target of the game

As the name already says DDRace is a race. The target of the game is to reach the finish line. But in contrast to other races you can't reach the finish alone. DDRace requires teamwork! The success does not only depend on how good the single players are, but also how good they are in playing in a team.
Once a tee reaches the finish line his time will be saved by his name and whenever the player enters the server again his old time will be displayed.

Challenges

Because in DDRace you don't play versus other players, the difficulty of the race does not depend on the skills of human opponents but on the difficulty of single challenges on the map. To allow the mapper to create many different and exciting challenges there are many special game tiles in the DDRace mod. The most outstanding and typical for DDRace is the freezer. In DDRace tees can be frozen. Frozen tees can not move shot, or hook. That makes them dependent on the help of other tees.

Weapons

The normal weapons you may know from Vanilla are modified in DDRace. Of course they don't do any damage to other tees and also not to yourself. You also don't need ammunition to use any weapon. All Weapons have different effects:

Hammer: Except of the damage the hammer has the same physical effect as in Vanilla. Additionally you can unfreeze other frozen tees with it instantly by hitting them.

Pistol: The pistol does not have any direct effect in the game. It is often used to aim at tees or points in the map.

Shotgun: The shotgun does not shot any bullets like in Vanilla. It has a pulling laser. When a shotgun-ray hits a tee it will be pulled into the direction from where the ray came ( the shooter or the place where it bounced off the wall ).

Grenade launcher: The grenade launcher has the same physical effect as in Vanilla except of the damage.

Laser gun: The laser gun has an unfreezing ray. Whenever this ray hits a frozen tee, it will be unfrozen instantly.

Tips

Tip 1: Don't block. Often the race progress is being delayed by blocking players. And only a part of them does it on purpose. Note: When you dont know what to do in a challenge, try to stay away from the action. Find a place from where you can have a look at the other tees without blocking them.

Tip 2: Most communication in DDRace is not via chat. Watch the behavior of other tees. Teeworlds allows to show very different expressions. Observe other tees and try to understand what they want from you or others.

Tip 3: Don't leave anyone. Often a group of racing tees fails because everyone tried to do the challenge alone. One by one fails. You should always help first when there is a tee that needs help. Leaving stuck tees behind could be a fatal fault, because that tee could be the one who rescues you next time.

Game tiles:
http://ddrace.info/index.php?title=Game_Tiles

Client Settings:
http://ddrace.info/index.php?title=Client_settings

Server settings:
http://ddrace.info/index.php?title=Server_settings

Server commands:
http://ddrace.info/index.php?title=Server_commands

Download links:

Windows | Linux i386 | Linux amd64 | Mac OS X | Source

or go to the Download Page

Note: The client is recommended but not needed to play, you can play DDRace with your favorite client.
The client is preferred  for mapping, since it has additional layers and features.
Note: some of the text here was quoted from Zeta-Heornchen aka Speedy Consoles

if you are looking for support for DDRace, please go to http://DDRace.info.

2

Re: [Client] [Server] [MOD] DDRace

Ninja Style wrote:

Stable version?¿???????????????????????????

well it's Stable but it's not a Release

but everything works

if you are looking for support for DDRace, please go to http://DDRace.info.

3 (edited by Apmox 2011-04-19 18:08:50)

Re: [Client] [Server] [MOD] DDRace

Oh, I was waiting for the official topic of DDRace. Anyway, I'll add it here if it's not a problem http://www.teeworlds.com/forum/viewtopic.php?id=7657 and tell me if you want me to edit something on the point of the list. Nice presentation and of course, keep it up-to-date! smile

» Albert Einsteein: I have no special talent. I am only passionately curious.

4

Re: [Client] [Server] [MOD] DDRace

Thanks Apmox smile

if you are looking for support for DDRace, please go to http://DDRace.info.

5 (edited by h1ghlevel 2011-04-27 00:26:10)

Re: [Client] [Server] [MOD] DDRace

nice but my hammer doesn't work

6

Re: [Client] [Server] [MOD] DDRace

Could we have a short description of what your server mod / client mod does, what changed from the original Race mod?

Not Luck, Just Magic.

7

Re: [Client] [Server] [MOD] DDRace

Ahmmmm....Teamwork???

Once in a century...

8

Re: [Client] [Server] [MOD] DDRace

it is the rDDRace mod , but my hammer still works now smile

9

Re: [Client] [Server] [MOD] DDRace

When I create MAP, "teleporter" is not accessible

10

Re: [Client] [Server] [MOD] DDRace

You mean:"When I create a map;teleporter doesn't work" ?
Did you created the map using the standard client or DDRace client?

GreYFoX wrote:

Note: The client is recommended but not needed to play, you can play DDRace with your favorite client.
The client is preferred  for mapping, since it has additional layers and features.

Once in a century...

11 (edited by Dune 2011-04-30 19:32:53)

Re: [Client] [Server] [MOD] DDRace

Ten'Shi wrote:

When I create MAP, "teleporter" is not accessible

You need to create a Tele Layer, first.

Not Luck, Just Magic.

12

Re: [Client] [Server] [MOD] DDRace

Wow, great post, GreYFoX.  Full info, awesome mod.

13

Re: [Client] [Server] [MOD] DDRace

How to place doors and laser switch

Thank you

14 (edited by heinrich5991 2011-05-04 18:43:38)

Re: [Client] [Server] [MOD] DDRace

Ten'Shi wrote:

How to place doors and laser switch

Thank you

RTFM

15

Re: [Client] [Server] [MOD] DDRace

the super no work it says not allowed on reg server !
and the tele zone not working!

16

Re: [Client] [Server] [MOD] DDRace

*magoda* wrote:

the super no work it says not allowed on reg server !
and the tele zone not working!

Testing commands (like 'super') are not allowed on registered servers to prevent abusing them to annoy other players.
If the teleporters do not work, please report the bug (with some details, for example the map) at the DDRace homepage.

17

Re: [Client] [Server] [MOD] DDRace

Shahan wrote:

Wow, great post, GreYFoX.  Full info, awesome mod.

Agreed. Awesome info and post Greyfox. Thanks

18

Re: [Client] [Server] [MOD] DDRace

bouncybouncy wrote:

I'm actually amazed at how much fun this mod is. Sow I just need to make sure my kid doesn't see me playing or he is probably going to lock himself here in the office and have an epic session...

DON'T.REVIVE.DEAD.TOPICS.
And we don't care about your personal life... roll

Once in a century...

19

Re: [Client] [Server] [MOD] DDRace

Updated links

if you are looking for support for DDRace, please go to http://DDRace.info.

20

Re: [Client] [Server] [MOD] DDRace

The best mod ever made..

Congratulations GreYFoX!

21

Re: [Client] [Server] [MOD] DDRace

Invalid User wrote:

The best mod ever made..

Congratulations GreYFoX!

... is not the creator.

Not Luck, Just Magic.

22

Re: [Client] [Server] [MOD] DDRace

Dune wrote:
Invalid User wrote:

The best mod ever made..

Congratulations GreYFoX!

... is not the creator.

Come on Dune, that's nitpicking. I guess everyone understands what he wants to tell us.

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

23

Re: [Client] [Server] [MOD] DDRace

Landil wrote:

Come on Dune, that's nitpicking. I guess everyone understands what he wants to tell us.

What if I would say "Thank you landil for making Teeworlds?" or Oy? These are maintainers, they certainly gave a great contribution to the project, but these are still not the creators you should give credit to.

Not Luck, Just Magic.

24

Re: [Client] [Server] [MOD] DDRace

Dune wrote:
Landil wrote:

Come on Dune, that's nitpicking. I guess everyone understands what he wants to tell us.

What if I would say "Thank you landil for making Teeworlds?" or Oy? These are maintainers, they certainly gave a great contribution to the project, but these are still not the creators you should give credit to.

Oh Dune, I do not want to become fussy about certain words; invisible user did not even use the word "creator". Do not take non-native speakers' sentences literally. Imo he just wanted to thank all people who made DDrace and because it's simpler he thanks Greyfox who embodies DDRace. And if people thank me for creating teeworlds (which rarely happens, too) they know that I did not invent it, they just wanna thank for this great game.

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

25

Re: [Client] [Server] [MOD] DDRace

Race only have teleports and speedups .... DDRace have lasers, doors, solo part, plasma balls, hooks, Client, etc.. etc...

Congratulations GreyFox! big_smile