Topic: Compiling TW problem
Hello i have problem can you help me?
Windows 7 Ultimate 64bit
http://www.visualstudio.com/downloads/d … Families_4 i use this visual studio
Python 3.2.1
bam 0.4.0
teeworlds 0.6.1

i am getting this
ing ',' before '*'
c:\tws\src\game\client\components/items.h(26) : error C2061: syntax error : iden
tifier 'CNetObj_Projectile'
c:\tws\src\game\client\components/players.h(12) : error C4430: missing type spec
ifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/players.h(12) : error C2143: syntax error : mi
ssing ',' before '*'
c:\tws\src\game\client\components/players.h(19) : error C4430: missing type spec
ifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/players.h(19) : error C2143: syntax error : mi
ssing ',' before '*'
c:\tws\src\game\client\components/nameplates.h(10) : error C4430: missing type s
pecifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/nameplates.h(10) : error C2143: syntax error :
missing ',' before '*'
src/game/client/gameclient.cpp(89) : error C2146: syntax error : missing ';' bef
ore identifier 'GAME_NETVERSION_HASH'
src/game/client/gameclient.cpp(89) : error C2065: 'GAME_NETVERSION_HASH' : undec
lared identifier
src/game/client/gameclient.cpp(90) : error C2065: 'm_NetObjHandler' : undeclared
identifier
src/game/client/gameclient.cpp(90) : error C2228: left of '.GetObjName' must hav
e class/struct/union
type is ''unknown-type''
src/game/client/gameclient.cpp(96) : error C2065: 'TEAM_RED' : undeclared identi
fier
src/game/client/gameclient.cpp(98) : error C2065: 'TEAM_BLUE' : undeclared ident
ifier
src/game/client/gameclient.cpp(126) : error C2065: 'NUM_GAMEMSGS' : undeclared i
dentifier
src/game/client/gameclient.cpp(128) : error C2078: too many initializers
src/game/client/gameclient.cpp(129) : fatal error C1903: unable to recover from
previous error(s); stopping compilation
bam: 'objs/game/client/gameclient.obj' error 2
[127/160] #1 c++ src/game/client/lineinput.cpp
[128/160] #1 c++ src/game/client/localization.cpp
[129/160] #1 c++ src/game/client/render.cpp
c:\tws\src\game\client\animstate.h(8) : error C2146: syntax error : missing ';'
before identifier 'm_Body'
c:\tws\src\game\client\animstate.h(8) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(8) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(9) : error C2146: syntax error : missing ';'
before identifier 'm_BackFoot'
c:\tws\src\game\client\animstate.h(9) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(9) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(10) : error C2146: syntax error : missing ';'
before identifier 'm_FrontFoot'
c:\tws\src\game\client\animstate.h(10) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(10) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(11) : error C2146: syntax error : missing ';'
before identifier 'm_Attach'
c:\tws\src\game\client\animstate.h(11) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(11) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : error C2143: syntax error : missing ';'
before '*'
c:\tws\src\game\client\animstate.h(14) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : warning C4183: 'GetBody': missing retur
n type; assumed to be a member function returning 'int'
c:\tws\src\game\client\animstate.h(15) : error C2143: syntax error : missing ';'
before '*'
c:\tws\src\game\client\animstate.h(15) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(15) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(15) : warning C4183: 'GetBackFoot': missing r
eturn type; assumed to be a member function returning 'int'
c:\tws\src\game\client\animstate.h(16) : error C2143: syntax error : missing ';'
before '*'
c:\tws\src\game\client\animstate.h(16) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(16) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(16) : warning C4183: 'GetFrontFoot': missing
return type; assumed to be a member function returning 'int'
c:\tws\src\game\client\animstate.h(17) : error C2143: syntax error : missing ';'
before '*'
c:\tws\src\game\client\animstate.h(17) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(17) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(17) : warning C4183: 'GetAttach': missing ret
urn type; assumed to be a member function returning 'int'
c:\tws\src\game\client\animstate.h(18) : error C2061: syntax error : identifier
'CAnimation'
c:\tws\src\game\client\animstate.h(19) : error C2061: syntax error : identifier
'CAnimation'
c:\tws\src\game\client\animstate.h(14) : error C2065: 'm_Body' : undeclared iden
tifier
c:\tws\src\game\client\animstate.h(15) : error C2065: 'm_BackFoot' : undeclared
identifier
c:\tws\src\game\client\animstate.h(16) : error C2065: 'm_FrontFoot' : undeclared
identifier
c:\tws\src\game\client\animstate.h(17) : error C2065: 'm_Attach' : undeclared id
entifier
src/game/client/render.cpp(42) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(42) : error C2227: left of '->m_X' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(43) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(43) : error C2227: left of '->m_Y' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(44) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(44) : error C2227: left of '->m_W' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(45) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(45) : error C2227: left of '->m_H' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(46) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(46) : error C2227: left of '->m_pSet' must point to c
lass/struct/union/generic type
src/game/client/render.cpp(46) : error C2227: left of '->m_Gridx' must point to
class/struct/union/generic type
src/game/client/render.cpp(47) : error C2027: use of undefined type 'CDataSprite
'
c:\tws\src\game\client\render.h(53) : see declaration of 'CDataSprite'
src/game/client/render.cpp(47) : error C2227: left of '->m_pSet' must point to c
lass/struct/union/generic type
src/game/client/render.cpp(47) : error C2227: left of '->m_Gridy' must point to
class/struct/union/generic type
src/game/client/render.cpp(78) : error C2065: 'g_pData' : undeclared identifier
src/game/client/render.cpp(78) : error C2227: left of '->m_NumSprites' must poin
t to class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(80) : error C2065: 'g_pData' : undeclared identifier
src/game/client/render.cpp(80) : error C2227: left of '->m_aSprites' must point
to class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(373) : error C2227: left of '->m_X' must point to cla
ss/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(373) : error C2227: left of '->m_Y' must point to cla
ss/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(382) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(384) : error C2065: 'SPRITE_TEE_DECORATION_OUTLINE' :
undeclared identifier
src/game/client/render.cpp(384) : error C2065: 'SPRITE_TEE_DECORATION' : undecla
red identifier
src/game/client/render.cpp(393) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(397) : error C2065: 'SPRITE_TEE_BODY_OUTLINE' : undec
lared identifier
src/game/client/render.cpp(402) : error C2065: 'SPRITE_TEE_BODY' : undeclared id
entifier
src/game/client/render.cpp(413) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(415) : error C2065: 'SPRITE_TEE_TATTOO' : undeclared
identifier
src/game/client/render.cpp(426) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(430) : error C2065: 'SPRITE_TEE_BODY_SHADOW' : undecl
ared identifier
src/game/client/render.cpp(430) : error C2065: 'SPRITE_TEE_BODY_UPPER_OUTLINE' :
undeclared identifier
src/game/client/render.cpp(440) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(446) : error C2065: 'EMOTE_PAIN' : undeclared identif
ier
src/game/client/render.cpp(446) : error C2051: case expression not constant
src/game/client/render.cpp(447) : error C2065: 'SPRITE_TEE_EYES_PAIN' : undeclar
ed identifier
src/game/client/render.cpp(449) : error C2065: 'EMOTE_HAPPY' : undeclared identi
fier
src/game/client/render.cpp(449) : error C2051: case expression not constant
src/game/client/render.cpp(450) : error C2065: 'SPRITE_TEE_EYES_HAPPY' : undecla
red identifier
src/game/client/render.cpp(452) : error C2065: 'EMOTE_SURPRISE' : undeclared ide
ntifier
src/game/client/render.cpp(452) : error C2051: case expression not constant
src/game/client/render.cpp(453) : error C2065: 'SPRITE_TEE_EYES_SURPRISE' : unde
clared identifier
src/game/client/render.cpp(455) : error C2065: 'EMOTE_ANGRY' : undeclared identi
fier
src/game/client/render.cpp(455) : error C2051: case expression not constant
src/game/client/render.cpp(456) : error C2065: 'SPRITE_TEE_EYES_ANGRY' : undecla
red identifier
src/game/client/render.cpp(459) : error C2065: 'SPRITE_TEE_EYES_NORMAL' : undecl
ared identifier
src/game/client/render.cpp(464) : error C2065: 'EMOTE_BLINK' : undeclared identi
fier
src/game/client/render.cpp(475) : error C2065: 'CAnimKeyframe' : undeclared iden
tifier
src/game/client/render.cpp(475) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(480) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(480) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(485) : error C2065: 'SPRITE_TEE_FOOT_OUTLINE' : undec
lared identifier
src/game/client/render.cpp(494) : error C2065: 'SPRITE_TEE_FOOT' : undeclared id
entifier
src/game/client/render.cpp(497) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(497) : error C2227: left of '->m_X' must point to cla
ss/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(497) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(497) : error C2227: left of '->m_Y' must point to cla
ss/struct/union/generic type
type is ''unknown-type''
bam: 'objs/game/client/render.obj' error 2
[130/160] #1 c++ src/game/client/render_map.cpp
[131/160] #1 c++ src/game/client/ui.cpp
[132/160] #1 client_content_source > src/game/generated/client_data.cpp
[133/160] #1 c++ src/game/generated/client_data.cpp
[134/160] #1 c++ src/engine/client/backend_sdl.cpp
[135/160] #1 c++ src/engine/client/client.cpp
[136/160] #1 c++ src/engine/client/friends.cpp
[137/160] #1 c++ src/engine/client/graphics_threaded.cpp
[138/160] #1 c++ src/engine/client/input.cpp
[139/160] #1 c++ src/engine/client/serverbrowser.cpp
[140/160] #1 c++ src/engine/client/sound.cpp
[141/160] #1 c++ src/engine/client/text.cpp
[142/160] #1 c++ src/game/editor/auto_map.cpp
[143/160] #1 c++ src/game/editor/editor.cpp
src\game/gamecore.h(185) : error C2146: syntax error : missing ';' before identi
fier 'm_Input'
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C2143: syntax error : missing ',' before '*'
src\game/gamecore.h(195) : error C2061: syntax error : identifier 'CNetObj_Chara
cterCore'
src/game/editor/editor.cpp(2855) : error C2065: 'g_pData' : undeclared identifie
r
src/game/editor/editor.cpp(2855) : error C2227: left of '->m_aImages' must point
to class/struct/union/generic type
type is ''unknown-type''
src/game/editor/editor.cpp(2855) : error C2065: 'IMAGE_FILEICONS' : undeclared i
dentifier
src/game/editor/editor.cpp(2855) : error C2228: left of '.m_Id' must have class/
struct/union
src/game/editor/editor.cpp(2857) : error C2065: 'SPRITE_FILE_FOLDER' : undeclare
d identifier
src/game/editor/editor.cpp(2857) : error C2065: 'SPRITE_FILE_MAP2' : undeclared
identifier
c1xx : fatal error C1903: unable to recover from previous error(s); stopping com
pilation
bam: 'objs/game/editor/editor.obj' error 2
[144/160] #1 c++ src/game/editor/io.cpp
src\game/gamecore.h(185) : error C2146: syntax error : missing ';' before identi
fier 'm_Input'
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C2143: syntax error : missing ',' before '*'
src\game/gamecore.h(195) : error C2061: syntax error : identifier 'CNetObj_Chara
cterCore'
bam: 'objs/game/editor/io.obj' error 2
[145/160] #1 c++ src/game/editor/layer_game.cpp
[146/160] #1 c++ src/game/editor/layer_quads.cpp
[147/160] #1 c++ src/game/editor/layer_tiles.cpp
[148/160] #1 c++ src/game/editor/popups.cpp
[149/160] #1 c src/engine/external/wavpack/bits.c
[150/160] #1 c src/engine/external/wavpack/float.c
[151/160] #1 c src/engine/external/wavpack/metadata.c
[152/160] #1 c src/engine/external/wavpack/unpack.c
[153/160] #1 c src/engine/external/wavpack/words.c
[154/160] #1 c src/engine/external/wavpack/wputils.c
[155/160] #1 c src/engine/external/json-parser/json.c
[156/160] #1 rc other/icons/teeworlds_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.7600.16385
Copyright (C) Microsoft Corporation. All rights reserved.
[157/160] #1 copy other\freetype\lib32\freetype.dll -> freetype.dll
[158/160] #1 copy other\sdl\lib32\SDL.dll -> SDL.dll
bam: error: a build step failedwhat to do? i really want tw compiled
I tried compiling it with mingw compiler but i get that same error.

) "Name "g++" is not recognizable as internal or external command, executable program or batch file"
Maybe you have skype or something that allows me to share my screen and then it will be easier i think.