76

Re: [TOOL] stats for teewars

scosu Understand... Change this impossible? Or real?

Forgive me for my bad english sad

77

Re: [TOOL] stats for teewars

if i understand ShootMe's code correct, try to append "-online 2"(java -jar logger.jar -online 2". that would set the construction of playerstatistics to begin when two player are at the same time on the server. but i'm not sure about that.

78 (edited by ShootMe 2008-03-25 18:47:23)

Re: [TOOL] stats for teewars

ShootMe wrote:

2. Cmd line arguments:
-online #
specifiy number of people needed in server currently to register kills/deaths/ect (doesn't effect game/map stats) (default 4)

-all
will generate stats no matter how long ago they were in log.

or

-days #
specify number of days to look back to register for kills/deaths/ect. (default 5)

-warmup #
specify number of seconds to discount all kills on map change. (default 0)

-name "Your Server"
specify your server name to be put on main pages, use the quotations.

Here are the command line arguments as well

79 (edited by Disabled 2008-03-26 14:26:38)

Re: [TOOL] stats for teewars

All works very good, but stats automatically clear's after 10(20) run's, or it is depend of time, i don't know exactly. Do this depends from settings of script?
Understand, how i think.
One more question. How to use cmd online? Example: -online 3. Stats will be saved then users on server == 3. No >, no <. How to set stats save then players on server <12?

java -jar logger.jar -online 1 -all -name "My server Name"

Forgive me for my bad english sad

80

Re: [TOOL] stats for teewars

With online understand. But do not understand with stats clear sad

Forgive me for my bad english sad

81

Re: [TOOL] stats for teewars

Hi!

Are there any chances to get an update for 0.4.1 with the new laser weapon? Thanks in advance for an reply.

82 (edited by ShootMe 2008-03-29 07:05:41)

Re: [TOOL] stats for teewars

Ill prolly do that tommorow sometime smile, or I guess later today since its already tommorow.

83

Re: [TOOL] stats for teewars

i am working on that. here you can see first results within the new rifle: http://scosu.selfip.org/StaTee/
i think i finish it till next week.

84

Re: [TOOL] stats for teewars

scosu do this stat on php?

Forgive me for my bad english sad

85 (edited by scosu 2008-03-29 12:46:32)

Re: [TOOL] stats for teewars

yes, java parses the output of the server and writes it to a mysql database. php reads it out so you can order the results by whatever you want. so its "realtime" stats.

86

Re: [TOOL] stats for teewars

After finish the script, will be you lay out for getting?

Forgive me for my bad english sad

87

Re: [TOOL] stats for teewars

yes, i will release it as open source.

88 (edited by ShootMe 2008-04-09 17:13:24)

Re: [TOOL] stats for teewars

Ok Rancor updated program for 0.4.1
http://wmdb.org/teeworlds/logger.zip

89 (edited by scosu 2008-04-30 22:58:02)

Re: [TOOL] stats for teewars

i just finished the program. you can download it at http://statee.scosu.de.

Here is an example of the running program.

please post feedback, bugs and mistakes at english wink.

90 (edited by dreamW 2008-04-02 14:09:03)

Re: [TOOL] stats for teewars

good work!

PS: http://www.teeworlds.com/forum/viewtopic.php?pid=9254
we think the same smile

91

Re: [TOOL] stats for teewars

thank you. yours too smile...
amazing.. both programs nearly at the same time released wink

92

Re: [TOOL] stats for teewars

ShootMe wrote:

Ok Rancor updated program for 0.4.1
http://wmdb.org/teewars/logger.zip

Link empty.
Plz upload again.
Tnx.

93 (edited by ShootMe 2008-04-09 17:14:17)

Re: [TOOL] stats for teewars

changed to teeworlds forgot to change links

http://wmdb.org/teeworlds/logger.zip

94

Re: [TOOL] stats for teewars

Mirror:

http://rapidshare.com/files/106141990/logger.zip

Yay .

Core2Quad QX9650 12MB 4x3,00GHz - Razer Lachesis - Corsair 8 GB XMS2 DDRII PC6400 RAM DualChannel - Nvidia GeForce 9800GX2 1GB PCI-E - Windows Vista Ultimate EN 64-bit

95

Re: [TOOL] stats for teewars

ShootMe & Pvpede

Thank you very much.