1 (edited by shmafoozius 2009-01-31 17:19:38)

Topic: [MOD] Teespace! 1.0

http://thunder.thundermods.net/tw/teespace.png

Don't like gravity? Give this mod a try! Please visit the info page to get to know what Teespace is.

Want to play? Either download and host it yourself, or join one of the two official servers:
Teespace! Action server (panic.brainsware.at:8305)
Teespace! Hold the flag (panic.brainsware.at:8306)

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

2 (edited by Sushi Tee 2009-01-30 00:04:28)

Re: [MOD] Teespace! 1.0

finally ^^

great mod! smile

i think i will host one server too ^^


btw... next time... pls no rar file wink

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

3

Re: [MOD] Teespace! 1.0

Whoops, sorry. Forgot to check "zip" in WinRAR. =P
Will add an ZIP archive as well.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

4

Re: [MOD] Teespace! 1.0

Added the binaries and maps as zip archives and upped the used tileset.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

5

Re: [MOD] Teespace! 1.0

rar wasn't really a problem but with zip its simpler. So thx smile

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

6

Re: [MOD] Teespace! 1.0

I just saw your teespace server is already online. smile

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

7

Re: [MOD] Teespace! 1.0

Mod added to the Teewiki. Please use the specific talk page if there's need for any suggestions.

8 (edited by shmafoozius 2009-01-31 18:05:10)

Re: [MOD] Teespace! 1.0

Added HTF (Hold the Flag) gametype & testserver (not yet available for public).
Please join panic.brainsware.at:8306 for testing.

/edit: Ok, after first testgame, it will be changed to getting points for the ammount of time someone got the flag.
Carrier gets 1p/sec, carrier killer +5p. Normal kills 0p.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

9 (edited by Sushi Tee 2009-02-01 14:45:40)

Re: [MOD] Teespace! 1.0

hehe cool... its like oddball smile

i have some suggestions:
1. much less regeneration of armor (its too hard to kill someone)
2. it would be cool if the flag carrier would kill enemies with crashes imidiatly
3. the flag carrier cant use weapons
4. bind for droping flag (than the flag carrier can shoot and take flag again smile )

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

10

Re: [MOD] Teespace! 1.0

@1: I think as well that I have to do something about the armor.  But I think more about limit the armor to 5 instead of the current 10.
@2-4: I think this is too advanced for a gametype. I want it as simple as possible. Even the +5 on killing the carrier is already a bit too advanced, but imo needed for balancing. ^^ Most of the players don't even understand, that only the carrier gets points. If they weren't even able to shoot when having the flag, they'd leave immediately. <_<

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

11

Re: [MOD] Teespace! 1.0

well ok... but it would be fun xD

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

12

Re: [MOD] Teespace! 1.0

Is there a Mac binary?

Thanks!

13

Re: [MOD] Teespace! 1.0

No, don't have a mac.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

14 (edited by jeby 2009-03-10 17:18:28)

Re: [MOD] Teespace! 1.0

sad how do you apply the patch for linux? I'll use the same method to do the Mac Binary (so, if you want, I can send you it).

Then.. how to compile the cfg file? It's like the "standard" cfg with "spaceDM" as game type? thanks

15 (edited by jeby 2009-03-10 17:51:05)

Re: [MOD] Teespace! 1.0

nevermind, I've got it following the "compile all direction"
step (assuming bam-0.2.0 and teeworlds-VERSION-src are both in ~/Downloads)
Download bam
Download teeworlds source
Download teespace patch

open Terminal.app

Compile bam:

cd Downloads/bam-0.2.0
./make_unix.sh
cd ..

apply patch:
copy teespace_1.patch to teeworlds-VERSION-src folder, then

cd teeworlds-0.5.1-src
patch -p0 < teespace_1.patch

compile the server:

..bam-0.2.0/src/bam server_release

for those who ave problem with "libPng.dylib: "file is not of required architecture""
dowload and install this:
http://ethan.tira-thompson.com/Mac%20OS … Ports.html


p.s: fetch command doesn't work under OS X.