1

Topic: Spectators firing

In my code, if the player is a spectator and is 'privileged', he can create explosions where he clicks. However, the maximum I was able to a achieve was a "noammo" sound. Then I made it so if the player is a spectator and 'privileged' and is out of ammo (which shouldn't happen to 'privileged' players anyway) he gets 10 ammo on the current weapon. Now there is no reaction. Can anyone help me? I use the 'create_explosion()' function for this.

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);

2

Re: Spectators firing

...Spectators firing?

Hiding in the Alps.

3

Re: Spectators firing

...yes. Sad that this is the only answer I got. I have time, though.

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);

4

Re: Spectators firing

cant help you
sorry sad

5

Re: Spectators firing

but keep going on...i often thought about it when i was spec...

Qi - high level gaming
qi.m0g.net

6

Re: Spectators firing

Well, I can try, and hopefully I'll reach the answer. sad

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);

7

Re: Spectators firing

Why do you expect everywhere that someone answer you? Should every registered user in this forum post that he doesn't know the answer?

8

Re: Spectators firing

I never asked for that, and I am sort of surprised that they do that. All I wanted was an answer, if you don't, I can figure it out myself probably sooner or later. Again, I have no idea why people are saying "Sorry, can't help you".

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);

9

Re: Spectators firing

Maybe to avoid a double post...

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10

Re: Spectators firing

A double post? How are they avoiding a double post by saying "I don't know?"

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);