1 (edited by unsigned char* 2018-06-08 02:42:03)

Topic: [MOD] TeeMo v3.0

TeeMo
Hi, this mod allows roles and adds new weapons to CTF mode... also adds bonus like FLY or INVISIBLE... and can be completely tuned.


+ General Information
Only can change weapons with mouse wheel!
Compatible with all clients and maps


+ Roles
Soldier (AIR GRENADE, DRAGON GRENADE, PLASMA)
General (PHANTOM GRENADE, DRAGON GRENADE, LASER GRENADE)
Medic (HEALER RIFLE)
Engineer (TURRET, REPAIR RIFLE)
Spy (PLASMA)


+ Bonus
Fly - You can fly holding jump key
God - No one can hurt you
Hooker - When hook take damage to player hooked
Invisible - Nobody can see you
Extra Bomb - Give Extra Bomb weapon


+ Chat Commands
** all commands start with '/'
role list - Show a list of available roles
role [role] - Set a role
about - Info about mod
cmdlist - Show a list of available commands


+ Tune Params

phantom_grenade_regentime  (Default value: 4000)
phantom_grenade_max_ammo (Default value: 6)
phantom_grenade_lifetime (Default value: 0.7)
phantom_grenade_fire_delay (Default value: 550.0)

air_grenade_lifetime (Default value: 15.0)
air_grenade_fire_delay (Default value: 550.0)

laser_grenade_lifetime (Default value: 1.7)
laser_grenade_regentime (Default value: 2500)
laser_grenade_max_ammo (Default value: 4)
laser_grenade_reach (Default value: 400.0)
laser_grenade_fire_delay (Default value: 550.0)

extra_bomb_grenade_lifetime (Default value: 1.7)
extra_bomb_grenade_regentime (Default value: 400)
extra_bomb_grenade_max_ammo (Default value: 4)
extra_bomb_grenade_fire_delay (Default value: 50.0)

dragon_grenade_lifetime (Default value: 2.0)
dragon_grenade_regentime (Default value: 3500)
dragon_grenade_max_ammo (Default value: 3)
dragon_grenade_fire_delay (Default value: 550.0)
dragon_grenade_explosion_delay (Default value: 150.0)

plasma_lifetime (Default value: 0.7)
plasma_speed,(Default value: 150.0)
plasma_rifle_regentime (Default value: 500)
plasma_rifle_max_ammo (Default value: 4)
plasma_rifle_fire_delay (Default value: 200.0)

turret_radius (Default value: 225.0)
turret_fire_delay (Default value: 2000.0)
turret_build_delay (Default value: 400.0)
turret_max_builds (Default value: 3)
turret_health (Default value: 15)

laser_healer_reach (Default value: 150.0)
laser_healer_speed (Default value: 400.0)

laser_repair_reach (Default value: 150.0)
laser_repair_speed (Default value: 400.0)

fly_bonus_kills (Default value: 6)
fly_bonus_lifetime (Default value: 240000.0)

invisible_bonus_kills (Default value: 12)
invisible_bonus_lifetime (Default value: 240000.0)

hooker_bonus_kills (Default value: 22)
hooker_bonus_lifetime (Default value: 240000.0)

extra_bomb_bonus_kills (Default value: 34)

god_bonus_kills (Default value: 42)
god_bonus_lifetime (Default value: 80000.0)

max_engineers (Default value: 2) [If 0 Disable role selection]
max_general (Default value: -1) [If 0 Disable role selection]
max_spies (Default value: 1) [If 0 Disable role selection]
max_medics (Default value: 4) [If 0 Disable role selection]

+ RCon Commands
give_weapon [client id] [weapon id] - Give weapon to player
give_bonus [client id] [bonus id] - Give bonus to player
weapons_list - Show weapons id list
bonus_list - Show bonus id list


+ Basic Configuration

sv_gametype teemo
sv_name TeeMo Server
sv_map ctf5_teemo 

+ Test Server (Crazy Settings)
Video Promo
Host: 85.131.194.93:2003
** Thx MuffinMario for host server!



+ DOWNLOADS
Source on GitLab
TeeMo v3.0 (Windows)
TeeMo v3.0 (Linux)

2

Re: [MOD] TeeMo v3.0

Why don't you continue on https://www.teeworlds.com/forum/viewtop … 44&p=3?

Not Luck, Just Magic.

3

Re: [MOD] TeeMo v3.0

hey Dune! why my last user "Ninja Style" its banned for life.... sad  and i can't edit first topic smile


P.D: pls don't banned my current name... now i'm a good person ^^

4

Re: [MOD] TeeMo v3.0

unsigned char* wrote:

hey Dune! why my last user "Ninja Style" its banned for life.... sad  and i can't edit first topic smile


P.D: pls don't banned my current name... now i'm a good person ^^

Connect with your previous login to figure out the reason.

Not Luck, Just Magic.

5

Re: [MOD] TeeMo v3.0

You Thank me ?! I have to thank you smile

6

Re: [MOD] TeeMo v3.0

Dune i don't remember password of Ninja Style user... you can remove the old TeeMo Post smile

7

Re: [MOD] TeeMo v3.0

New server IP!
85.131.194.93:2003 <- 2003!2002 is zcatch ^^

8 (edited by unsigned char* 2014-02-23 19:50:43)

Re: [MOD] TeeMo v3.0

Ok Muffin! thx wink

3.0 released for Linux and Windows...

change log:

- Fixed critical bug
- Fixed issue with spy role
- Now you can get health by killing other players or being healed by medics
- Fixed issue with weapons drop pickup
- Fixed GitHub repository

9

Re: [MOD] TeeMo v3.0

Any source for this? Github down Oo?

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

10

Re: [MOD] TeeMo v3.0

jxsl13 wrote:

Any source for this? Github down Oo?

I still have the source

I will be banned if I troll again ...

11

Re: [MOD] TeeMo v3.0

Is funny, the source is available since months or years... and when i see that nobody play it or interact with github repo and I remove the unused mod... some guy need it for something.... xDDD Mod totally dead, sorry for inconveniences smile

12

Re: [MOD] TeeMo v3.0

mind pushing it on github, so that I can fork it?
Just don't want old mods to die.

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

13

Re: [MOD] TeeMo v3.0

unsigned char* wrote:

Is funny, the source is available since months or years... and when i see that nobody play it or interact with github repo and I remove the unused mod... some guy need it for something.... xDDD Mod totally dead, sorry for inconveniences smile

It makes me sad, that my once favourite game mode got up to no attention and rarely got any players. Nothing more did I wish than to have fun playing this mod once again. Well I guess taste just differs smile

14

Re: [MOD] TeeMo v3.0

MuffinMario wrote:
unsigned char* wrote:

Is funny, the source is available since months or years... and when i see that nobody play it or interact with github repo and I remove the unused mod... some guy need it for something.... xDDD Mod totally dead, sorry for inconveniences smile

It makes me sad, that my once favourite game mode got up to no attention and rarely got any players. Nothing more did I wish than to have fun playing this mod once again. Well I guess taste just differs smile

Just host a server or ask someone to do it

I will be banned if I troll again ...

15

Re: [MOD] TeeMo v3.0

Deepfinder wrote:

Just host a server or ask someone to do it

I had been hosting servers of it for quite a while, but there were never more than maximum 6 people online at once. I have to acccept that it's just not the thing anymore and ddnet is the big thing people play big_smile

16

Re: [MOD] TeeMo v3.0

Hi, yes DDNet is the monster that eats all of us xDD is simple... funny gameplay + in team/competitive = perfect combo!

Not is a problem of DDNet, thanks to DDNet a lot of people plays teeworlds (characters and basic mechanism)... the problem is the quality of the "competence" like me... TeeMo is crazy, isn't 1vs1 gameplay.. is confused at start... is not for all... and is only for casual plays.
DDnet have something like a culture behind it that mantains it with energy.

"""Only""" needs a good & SIMPLE idea for a new gameplay.

Cheers! and thx for try it wink