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Topic: Game mode idea

So I was thinking... It might be cool if there was a team play mode where the tee's have to collect a resource of some type and return it to there teams side. So there would be a big map, and throughout the map there could be like eggs or crystals that tee's can pickup and return to there side. There would prolly be more resources in the middle of the map, that way theres more tension in those areas. When a tee is carrying a resource, the tee is unable to attack and maybe the tee is slowed down a bit. This way it would encourage players to work as a team, having 1 carry resources and the others defending. The team with the most resources at the end of the clock would be the winner. Maybe there could be different types of resources that are worth more or less points, but they have different effects on the tee. A resource worth 5 points doesnt allow the tee to use any weapons. A resource worth 10 points slows the tee down and doesnt allow the tee to use any weapons... etc

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Re: Game mode idea

...and the resource worth 25p disallow you to use the hook smile
I think this sounds like a quite good idea.
A little different from the standard CTF-mode, and that's nice big_smile

Used to be very active waay back

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Re: Game mode idea

yep youve got the idea smile thanks btw smile Also maybe when a tee is killed it drops the resource and it can be picked up, but an item can't be droppped more than 2 or 3 times before it disappears.

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Re: Game mode idea

That sounds like a good idea. Maybe the resource drops in level on each drop (e.g. 25 -> 10 -> 5 -> disappear)

Used to be very active waay back