1 (edited by DARK HUNTER 2011-08-01 15:08:28)

Topic: Ninja Sky Bug

OK so I was just playing zCatch with the weapon "Ninja".
And I noticed something about the ninja.

Take a look.

So is this a bug or just weird tw physics??? (reverse momentum???)

P.S. While I was testing out the 0.6.1 client It seems that it's a little harder to change weapons using the mouse scroll.
In 0.6.0 only 1 scroll turn/roll was needed to change the weapon. Now it takes 2. That cost me a few deaths ^^

Once in a century...

2

Re: Ninja Sky Bug

wow i noticed this too! lol. kinda cool

3

Re: Ninja Sky Bug

I've got no problem with scrolling to change weapons, I think this may be due to some lag from you. Also, could you describe the bug, please?

Not Luck, Just Magic.

4

Re: Ninja Sky Bug

Well you know when you fall from a great height and double jump you stop falling. Well this is strange: You fall from a great height (in ninja form) while your falling aim upwards and attack,that propels you upwards as if you suddenly continued to fall in the opposite direction.

Oh and someone said that this was no bug...

Once in a century...

5

Re: Ninja Sky Bug

ninja of the 0.5.2 was better

6

Re: Ninja Sky Bug

I don't think it is a bug. This is just how the ninja's engine works:
The faster you move in any direction, the faster you will get after using a hit to turn to the opposite direction.

Has a crippled face.

7

Re: Ninja Sky Bug

It's not a bug. The ninja was buffed in the 0.6 version so that it does not reset the player's speed like a double jump, but instead accelerate the tee.

Not Luck, Just Magic.

8

Re: Ninja Sky Bug

ninja keeps momentum