I've redesigned screen controls a bit, what do you think about them?
You can jump now by tilting your phone, yes that sounds lame, but works better than constantly rubbing left joystick.
Physical gamepad now has separate button for jumping.
I would like to have a bit of discussion about it, because everyone tells me it's bad (yes I know that), but no one have suggested how to make it good.
Previous controls:
Tap left joystick, the hook is always launches after the tap, the aim is controlled by left joystick.
It was difficult to aim the hook with precision, because you generally don't see where you are tapping.
It was impossible to un-hook and move at the same time, so you could not hook the edge of the ledge and jump on it.
New controls:
Tap left joystick to hook, tap again to unhook. The aim is controlled by the right joystick, so you always see where are you aiming.
All weapons are now shoot when you release finger from right joystick, to make it possible to aim with hook.
It's now possible to hook, gain speed, unhook and keep moving, and it's possible to jump to the ledge from below,
but keeping yourself in an air is more difficult, because you need two taps to unhook and hook again.
I've got complaints that the new controls do not work, I assume it's because you now need two taps to un-hook and hook again.
Maybe it's better to move back to single tap, what do you think?
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