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Topic: In Air Tee Feet

Hi,

It's been disturbing me a bit how the feet of a Tee while in the air always stay rotated a little bit to the right.

It would be tactile if the feet corresponded to the direction the tee was aiming:
- the feet would be slightly tilted to one side if aiming on the same side
- the feet would be slightly tilted on opposite sides when aiming down
- the feet would not react to any upwards aiming

This could be implemented with formulas to make the animation smooth:
- when aiming rotation is between down and right: footA is rightmost and footB is either rightmost to leftmost corresponding with the aiming between down and right
- same kind of thing on the other side

This would make battles appear more interesting to the players, and would also look cool. Thanks!