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Topic: Mod server stuck loading at server version

Hi fellow  tees, today me and my friend rememeber a old mod i used to play 2 years ago. It's called BASKET 2.1 and we decided to try and play it.
But trying to start the server is impossible, it gets stuck in "[server]: version 0.5 b67d1f1a1eea234e" for ever.
I tried older versions of teeworlds, to no avail.
Please help!

Full log down here:

[engine]: running on windows-win32-ia32
[engine]: arch is little endian
[engine/datadir]: paths used:
[engine/datadir]:       .
[engine/datadir]:       C:\Users\Utente-XB\AppData\Roaming/Teeworlds
[engine/datadir]:       data
[engine/datadir]: saving files to: C:\Users\Utente-XB\AppData\Roaming/Teeworlds
[console]: executing 'autoexec.cfg'
[server]: Basket tuning applied
[server]: added option 'restart 5'
[engine/mastersrv]: warning: couldn't parse master server ''
[engine/mastersrv]: warning: couldn't parse master server ''
[engine/mastersrv]: warning: couldn't parse master server ''
[engine/mastersrv]: warning: couldn't parse master server ''
[datafile]: datafile loading. filename='maps/mb1.map'
[server]: maps/mb1.map crc is 7b7203c8
[server]: server name is 'Basketball server'
[console]: failed to open 'bans.cfg'
[game]: start round type='BASKET' teamplay='1'
[server]: version 0.5 b67d1f1a1eea234e

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Re: Mod server stuck loading at server version

Hey. I wrote parts of that mod. Are you sure it's not working? You don't see it in the LAN tab in a Teeworlds 0.5 client?
Did you configure a port between 8303 and 8310, or leave it blank?

Not Luck, Just Magic.