1 (edited by iphone747 2008-05-04 17:08:12)

Topic: [MAP] Bridge

hi@all,
i have build a new Map named "Bridge". The balance of this map is ok because there are two same sides.
The Map works with CTF, DM and TDM
here are three Pictures of the Map.
http://home.arcor.de/iphone747/maps/Bridge/Bridge1.PNG

http://home.arcor.de/iphone747/maps/Bridge/Bridge2.PNG

http://home.arcor.de/iphone747/maps/Bridge/Bridge3.PNG

on Picture 3 you can see the new underground way!!

The Bridge.map is now on Version 1.0
New on Version 1.0 is:
-other Backround
-bugs fixed
-Sun in the Backround
-Streetlights
-the new Undergroundway

here you can download it: Link

i hope you like it and have a lot of FUN!!!

2

Re: [MAP] Bridge

Wow it looks really cool.
I think a saw this map on a server a few minutes ago but there was a password =/

3

Re: [MAP] Bridge

@ r3trO thanks. The server you mean is my Testserver^^

4

Re: [MAP] Bridge

Looks nice, but I don't like how only part of the towers is solid. Inconsistency is never good, make it more clear to the player what's solid and what's not. smile

Official Teeworlds map developer and community moderator
Administrator for the Teeworlds community Teesites

5

Re: [MAP] Bridge

@ Chi11ly yes thats right but currently i have no idea how i can animate the Bridgepillars sry i hope that with Version 1.1 i resolve the problem.

But currently i post the Version 1.0: Please read all instruction about the new Version on top of this Theard. Thanks

6

Re: [MAP] Bridge

Played a few games on this map, and it sure is nice. Cars are fun, underground passage is perfect and the flaghouses are very nicely defendable smile.

One thing though, I don´t like that you can hook on the invisible sky. Makes for a really lame hiding place for the flag carrier. The underground, bridge and pillars should be enough of an area to search.

I suggest you make a visible roof of the bridge, like wires between the pillars or something, and make it a bit lower than the sky is now.

And another thing, the pillars don´t need to be solid. Would make more sence to just place the sword on the highest platform of the pillar.

7

Re: [MAP] Bridge

Good update!

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