301

(5 replies, posted in Fan Art and Other)

Try the PrintScrn button, then paste the image in some editor. ( if applicable )
Or send the map to someone who can do it. ( I _cant_ )

302

(7 replies, posted in Support)

ure a bit paranoid...uninstall network drivers ( has no clue how that could help ... ) but lol formatted ur computer ? xD u must be a maniac @ TW. I think the above 2 responses have the answer for u.

303

(2 replies, posted in Community News)

In the near future plz choose a topic name which makes a sense and fits what u wanna say. Also be more specific with the description of ur problem. ( OS, game version, what exactly is broken ). And be sure to read the rules, etc.

304

(7 replies, posted in Development)

I thought that in games like CTF where u need to co-work with ur team, bringing communication to a higher degree is a good thing to do. All i came up is that there could be some special variables which u could use in ur say commands ( especially say_team ) to report ur status to ur team. A lot of online games have similar stuff and it would help the teamplay. Something like this:
say_team I have %health health. Need help at %position.
which could expand to:
I have 3/5 health. Need help at red base top. ( health/armor )
Maps like ctf2 could be divided to zones which could have a name. For ctf2 IMHO 5 zones would be enough: red/blue base top/bottom, middle. Other handy variables could be added too, but for now i came up only with those 2. What do u think ?

305

(3 replies, posted in Support)

Sry i misunderstood ya. For me wrap != go off the screen. <3

306

(3 replies, posted in Support)

Im not sure this is a bug, i would rather say thats how they wanted to do it. Its a feature. But plz ignore me, i dont wanna start flame-nucler wars etc.

307

(18 replies, posted in Maps)

I write history tday: I announce thats the first time I _totally_ agree with Roanoke, yay !!! But leave AMN hes a good guy, and Landil u started the offense with ur el8 photoshop skillz, pfff. ( I know its not photoshopped u frk >< )

Well maybe iam totally wrong but why should server traffic increase ? A client can directly send data to another client IMHO. Another thing is whether u can trust the data received that way.

309

(62 replies, posted in Community News)

scosu wrote:

i had some time ago a TQ-server but my simple problem was, that nearly noone used it.
if you send me the maps or the links to the maps, i could host a server with those maps again.

Hold on, I'm coming ! ( Btw ty x 1000 )

Gametype: TDM
Setup: 2v2
Powerups: no
map here, sample config here

Will post more soon.

Edit: you can make a rotation with this map added. Maybe 3 rounds per map ? Its on u. If you really will run them Ill need to say thanks again.

Map threads ( we, lal )

310

(62 replies, posted in Community News)

I have an idea for TQ. You could run a server which would rotate ( 3 rounds per map for example ) newly created maps. ( 1 for ctf, 1 for dm ). Or run a map + setup ( 1vs1, many vs many ) for a day, next day another one. That way people would know the qualified maps, and mappers could get more feedback - what is wrong, what people like on their maps, etc etc. I cant help qualifying maps Chi11y, i cant get objective smile But many people here run servers, with silly mods/maps and instead of that they could help the mappers and the community. ( dont wanna offend anywho )

311

(3 replies, posted in Support)

lol wrote:

i'm using dialup

Needless to say more

312

(8 replies, posted in Development)

I think this is a bad idea, doesnt fits tw imho. But feel free to explain how U thought about it, its practical usage, etc ...

313

(62 replies, posted in Community News)

Hai, plz check my map. Its for TDM 2v2, or even 1v1. Ty.

314

(3 replies, posted in Maps)

Okay thanks i will.

315

(4 replies, posted in Support)

1. Make a background for your map
2. The outermost tiles will be repeated in their direction
3. From ur english im almost sure you dont get what i am talking about, but theres a very good mapping tutorial here
Nice avatar, xD

316

(3 replies, posted in Maps)

Hi all this is my second map. I know it looks very simple but IMHO its quite playable and enjoyable if u know what ure doing. ( ya, rly ! ) Sorry but i cant make a screenshot in the editor ( I have linux, windowmanager is xmonad, i have bound a key for screenshots, and works, but not ingame :S), even tho i know how to make it nice. ( hello Chi11y <3 ) Made some screenshots ingame, F10 etc etc, know the story. Try it out. Some say too big for 1v1, but 2v2 should be all right. ( I like it for 1v1 too ).

http://img90.imageshack.us/img90/153/screenshot0025hw5.th.png http://img172.imageshack.us/img172/5346/screenshot0020kw4.th.png http://img172.imageshack.us/img172/1256/screenshot0021aj2.th.png

Plz dont flame it without trying it out for atleast 5 minutes. ( But u can post nice things even without trying it !!! <3 )

EDIT: lal, forgot to post a link to et.
EDIT 2: added some detail, and rearranged lower health+armor ( so they can picked up at full speed (falling down and hookin the lower platform))

317

(5 replies, posted in Development)

Yea thats what i am talking about. Yesterday I played and some "Choco Rabbit" started to randomly kick people. We should not let that happen. Most of them doesnt even notice there is a vote against them. Sad.

318

(5 replies, posted in Development)

The rcon kicking system with players ids is good imho. The kicking system of sports mod is not that good, because of some morons joining with weird characters in their names which u ( ok me ... I dont have an ascii code table printed next to my monitor ) cant write. The regex would solve that problem, but making it with ids will solve it too, in less code, and its more elegant.

319

(2 replies, posted in Community News)

You broke mai hart, thx. smile

320

(37 replies, posted in Fan Art and Other)

Does it make a sense to use a reserved slot on a password protected server ? Ofcourse this wont give u the answer, but why dont u try out ?

321

(2 replies, posted in Graphics)

I like it, great job, keep it up !

Just read this. TY!

323

(6 replies, posted in Fan Art and Other)

A good solution would be to make a minimal patch which outputs a message ( dbg_msg() ) with a predefined tag u can grep for. Something like this:

/src/game/server/gs_game.cpp
void gameobject::do_team_score_wincheck()
{
    if(game_over_tick == -1 && !warmup)
    {
        // check score win condition
        if((config.sv_scorelimit > 0 && (teamscore[0] >= config.sv_scorelimit || teamscore[1] >= config.sv_scorelimit)) ||
            (config.sv_timelimit > 0 && (server_tick()-round_start_tick) >= config.sv_timelimit*server_tickspeed()*60))
        {
            if(teamscore[0] != teamscore[1]) {
                endround();
                dbg_msg("win", "%s team has won the round with %d:%d\n", (teamscore[0] > teamscore[1] ? "red" : "blue"), teamscore[0], teamscore[1]); 
            }
            else
                sudden_death = 1;
        }
    }
}

Then you could filter and pipe the servers output to ur script like this

./teeworlds_srv -f blabla.cfg | grep "\[win\]" | php urscript.php

Where ur script reads from stdin and parses the lines. Fcorse this is a lil offtopic but anyway good job.

OK thx AMN, but let them have their own fun. Our tournament u mentioned is not the same as this kk. We are working hard to make it good, so if anyone is interested visit this. ( Srry from the author of this thread to post it there, rly. <3 )

updated link ^^

325

(5 replies, posted in Fan Art and Other)

I has only 2 of them, feel free to post more pics matching the topic ( i know its mispelled, kthxbai )
The first one looks like: OMG, dont do it I liek him! And the second is pure fun. Btw both are normal, in-game shots.
http://img337.imageshack.us/img337/6395/screenshot0001av1.th.png http://img337.imageshack.us/img337/3167/screenshot0018ha4.th.png