276

(380 replies, posted in Development)

The emotes have gotten messed up! The tees now get the ninja-fear in their eyes each time they take damage and my favourite closing-eyes reaction is all gone sad.

277

(2 replies, posted in Support)

Cool. It was all better a bit later the same day, which could mean they restarted pherhaps.

278

(2 replies, posted in Support)

Allthough the ping values of servers were lower than usual, it lagged like crazy on both servers I played on this morning. It wasn´t like this before, at least not anywhere near as often, so I figure some recent change must have caused it.

Oh, and it was quite clear that it was happening too the other players at the same time.

279

(207 replies, posted in Development)

DenUltimataSanningen wrote:

i dont know if its to late to write anything here or if you snap it up to next version, but maybe make the players drop their weapon (maybe with 50% less ammo or maybe a certain % chance to drop) when dieing. yikes just a thought.

Muaha, looting for the win smile. Ser ingen anledning till att det skulle minska ammo dock, det vettiga vore väl om det gav så mycket som spelaren hade kvar.

280

(30 replies, posted in Community News)

I agree, this is a grat game! High tempo, very well balanced and you always see what happened too you when you get killed. A lot better than many other games that way.

When serp was gonna show me the game he has been working on lately I wasn´t expecting it to be this good wink.

281

(207 replies, posted in Development)

red com wrote:

Boomerang
   
    ammo 10, If you manage to intercept your thrown boomerang you get to keep it.
    Fairly slow reaload time, only two boomerangs can be active at any time.
    Dmg: 2-4 per hit, the boomerang can hit you several times. (like on the way back)

Love that idea smile. Maybe there could be one or two on the map, and if you miss it or it happens too hit a wall it would fall down and then transform into a pickup wherever it lands, so whoever gets too it first can take it. So the same boomerangs would be in rotation all the time.