1

(13 replies, posted in Support)

Huh, I didn't even catch that.  Good eye Somerunce!

2

(13 replies, posted in Support)

No problem. smile

3

(13 replies, posted in Support)

Do you really have Teeworlds installed to /Users/Franchan/Library/Application Support/Teeworlds? I don't use the server launcher, just the executable, myself, so I don't know how or where it looks.  It seems it may be looking in the wrong spot for the config file...

4

(13 replies, posted in Support)

rcon wasn't working because it didn't pick up the variable in the config file, therefor it had no password, according to the text on your Teeworlds game. 

My only guess at this point is the first two lines of both of your config files may be confusing the server.  The "Setting value, setting2 value2" is part of the template telling you how to set variables.  It didn't make any sense to me either.

Delete those two lines, and give it another go.  Good luck! smile

5

(6 replies, posted in Support)

You can start the server with many separate config files from the command line; Terminal in OS X.  Open your Macintosh HD, go to Applications and then Utilities.  The Terminal is there.

First, create a separate config file for each server, like Stephanator said, referring to a separate port for each server. All the servers can't talk on the same port, they'll get very confused.  Then, in the Terminal command line, type:

cd /[location of your server]/teeworlds_srv -f config1.cfg &

(& tells it you want to type more commands after the one you just entered)

Then, repeat the last line with config2.cfg, etc, etc.

For a sample, my username is Brad.  On my MacBook, I type:
/Brad/Desktop/teeworlds/teeworlds_srv -f bhop1.cfg & [Return / Enter]
/Brad/Desktop/teeworlds/teeworlds_srv -f bhop2.cfg &

You can also streamline this process by creating a script that will start all the servers at once.  I can go into further detail, if you'd like.

The alternative is to copy the Teeworlds server and libraries into separate folders, all with their own autoexec.cfg file, each referring to separate ports.  That will begin to eat up your hard drive space.

6

(13 replies, posted in Support)

Yes, name it autoexec.cfg and put it in the same folder as the server executable, OR specify the name in the Terminal (i.e.: /User/Desktop/teewords/teeworlds_srv -f franchan.cfg).  I just use the autoexec method; just run the server and it happens. 

Later, you can call up the map rotation and change it with the console once you're online.  Connect to your server in-game, hit F2 and type your password.  Then, type sv_maprotation to see the maps and then again type sv_maprotation ctf1 ctf2, etc.  Finally, type in sv_maprotation again to make sure it took.  You can change other settings to. 

The command list is on this website.  Go to the main Teeworlds.com page, Go to the Support tab and select Documentation.  In the Server section is all the information you'll need, unless you're using a mod.  In that case, many have added commands.

7

(3 replies, posted in Support)

According to the log, from what I can make of it, there seems to be a problem with the libSDL version or installation on your Mac.  Go to http://www.libsdl.org/download-1.2.php and download the .bin file.  The instructions for installation are simple.

libSDL is like an open source DirectX type library.

8

(10 replies, posted in Support)

I think I see what he wants to do.  He wants to have a web form that allows people to start a new server to their specifications.  It's a very cool idea.

I think that you'd have to use php to accept the form output and create the flatfile and then use a shell command to load the server with the -f [randomly created filename].cfg.  That is how I would do it as the most documentation supports the configuration file.  The Teeworlds server doesn't seem to support command-line entered options except for -f (but I'm not certain).

Make sure that you put a limit on how many servers users can make, and / or require authenticated users on your site be the only ones who can make a server.  A way for the creator to shut down and reconfigure their own server would be good too.

Very cool maps!

10

(10 replies, posted in Development)

I like the option for flags, if only to broadcast your lingual ability.

11

(19 replies, posted in Development)

I agree with those who are saying that having weapons automatically swap when you run out of ammo would take away from the game.  It makes you pay attention.  I frequently am doing well and realize I run out of ammo after I died.  It stinks, but it was my fault.

Having a list of weapons your tee has, as someone suggested, I do like.  It would add to the GUI, but not totally necessary.

12

(31 replies, posted in News)

I agree with Azon 100%.  I considered asking for it because my server is frequently empty, but it would take away from the multiplayer human aspect of it. I could understand programming one bot for a much later version that is meant for a training mode.  That's all.

Don't let the idiot leet-speakers get you down. I just discovered Teeworlds a couple of weeks ago while searching for a simple but fun game my friends and I can play.  Teeworlds definitely fits the bill; it's easy to pick up, difficult to master!  I immediately got my wife playing it and a birthday party at my Uncle's house turned into a cross-platform LAN party.  We were all laughing hysterically.  It was a great experience.  I am a computer technician for a school system in Maine, and a teacher on a school-to-school mailing list was asking the group what video games were recommended for a High School fun day.  I, of course, recommended this game highly.  Expect a huge influx of players!

I love that this is free, runs on all platforms, doesn't need to be installed to run and has a level editor. I have no past versions to base it on, but I feel that this is extremely well polished at a pre-version 1.0 release.  Being pre-1, I expect there to be some loose ends and features missing and for things to be tweaked between minor releases.  I understand that the general public hates change of any kind, either good or bad.  Our users freak out at any kind of interface change or necessary upgrade.  That's why everyone still uses a version of Windows that is 9 years old and an office suite that's at least 6 years old.  Even Windows patches leave them lost.  There unfortunately is nothing that we can do for those people that they would be happy with.

Perhaps, if you want to filter some of the noise from the good wholesome feedback and constructive criticism, you folks could create a "board of beta testers" or something and / or an automated feedback form that has a stupidity filter.  i.e.: using 'regular expressions' to determine leet speak and key words such as "suck" or "shit", and throw away the feedback before you even see it.

Another suggestion: To include the public more in the process, you could have a page on the site where folks can upload maps, tilesets and music and the public can vote on what goes into the next official release cycle.  That could make some people quiet, giving them the illusion that they have some say in the outcome. wink

Keep up the great work and expect a donation from me soon!