1

(2 replies, posted in Fan Art and Other)

I think this topic should be closed by admin. For 2 years noone answered and khubasjn's account is inactive since March 2011...

2

(6 replies, posted in Maps)

Dune wrote:

I pretty don't like the fact there is no speed in your map

Ok, I tried to add some speed in the part where you have to swing fast because there are no hookable tiles above you, only freezing tiles. I also integrated the part on the left side where you get some speed, not soo much but I think it's not slow. But next time I'll try to get more speed into my maps smile)

Thank you for your ideas wink

Bee wrote:

And smart move with going with a more Teeworld-ish feel by using the grass as hookable and metal as unhookable.

That's my point wink

3

(6 replies, posted in Maps)

Good evening teeworlds community!

I just finished my new map hardgores. It is a map for the DDRace Mod and is similar to the AiP-Gores map. It can be "solved" with only one player but it's recommended to play with at least two.

It's called hardgores because the way through it is very small and narrow. So try it wink

Screenshot:http://img5.imagebanana.com/img/6y2nycjt/screenshot0005.png


Download Link: Click here!

Please post comments and suggestions...

//EDIT:

Download link fixed!

4

(21 replies, posted in Maps)

Hm, so a huge amount of links are broken and/or down now especially in this forum...

5

(21 replies, posted in Maps)

Then is it possible to upload it to proper filehosters? tongue

speedyshare.com
zippyshare.com
uploaded.to

etc.

6

(21 replies, posted in Maps)

Link is down... maybe someone cna upload it again? smile)

First:

user11314 wrote:

use the search function for fucks sake

--> I actually did it...

Second: You don't lose points if you are killed.. or did I get your point wrong?

Third: Stop flaming and just skip this topic if you don't want to read it, omg!

Fourth:

user11314 wrote:

deleting this useless shit

--> I think this topic is informative and useful...

Aw ok,

I didn't know that there is already a stats mod. Then thanks for posting this, the client will be my new default "teeworlds.exe" wink.

I didn't find it because in the List of modifications there is just written:

List of modification wrote:

TeeComp (CLIENT MOD) - Adds lots of nice features. - (Link here!)

.

It's not written tat it contains any specific stats improvements smile

9

(2 replies, posted in Graphics)

I dont't know if you mean exactly these tilesets but here you go.

10

(2 replies, posted in Fan Art and Other)

Have you looked it up on Teeworlds Database?
If not first search it there and only if you can't find it post your request here please wink...

Btw here it is..

Just right click on it and "Save Image/Graphic as..." there you go!

11

(1 replies, posted in Maps)

I think this link should help you use this forum: MOD-Support

And here is a quotation taken from the topic posted above:

Snazzy wrote:

This rule is not included in the official forum rules, but nevertheless its always been punished if you ask for mod-support on the Teeworlds Forums.

The scoring ans stats system of Teeworlds is very unique I think. I never saw a more or less ego-shooter with such a scoring system where only kills are counted.
If you kill an enemy you get a point. If your enemy kills you, he will get a point for that. You don't really suffer from being killed because you don't get any negative influence on your score.

So now I wonder, why does Teeworlds developed its own scoring system?

It's great for 1on1 DM because you actually can see your score by relating your score to your enemy's but in TDM or CTF where often more players play together I think you are totally lost in your stats. You can't get to know whether you're good or not. Of course you can count your deaths and look up your score or just measure it up approximately.

Maybe it would be better to show the kills and deaths when you press TAB and have a look onto the scores table. So you can easily figure out if you were good or not. That could also be a suggestion for version 0.6 of Teeworlds.
Or maybe it could turn out into a client mod which shows also the deaths of yourself in the scores table, provided that any modder wants to write "some" code for it and compiles it. smile

I worked on a screenshot to show how it could look like (the first two scores on the right side):
http://img5.imagebanana.com/img/2bhtbkj4/thumb/new_score_system_example.jpg

Please post your opinions and thoughts about it... smile

\\EDIT: Forgot about the link to enlarge the picture :-/

13

(7 replies, posted in Graphics)

go0od that u combined generic unhookable with it smile

i like this tool because you don't need php for it. I only can wite a bit in html but if no clue about php. so its awesome to have sth. like this wink

15

(177 replies, posted in Modifications)

Zeratul wrote:

@Destiny dont like ur idea, because if their is a noob u will lose 5/10 lives for nothing....

hmm, but thats the same as in the normal settings. I mean that every player still has got his own lives but if theres just one player he has 10 lives and if ther are two players each on of them has got 5 lives ans so on. One player can't get all lives just his 5 own...

16

(177 replies, posted in Modifications)

huh i had searched the forum for so long every day in order to get this mod :S

now its released and i just see it now -.-''    (s**t)

great job!

Destiny


[EDIT] It would be nice if you add the option to set the lives of players addicted to the amount of players. So if only 1 player starts a round he has for example 10 lives if there are two both only got 5 lives and so on...

Would be very nice if you add it!

[/EDIT]

17

(8 replies, posted in Support)

what should that be for?

18

(16 replies, posted in Graphics)

ah ok, i owned it before but dind't know the name of it, but thx anyway smile

19

(121 replies, posted in Fan Art and Other)

ah ok then... i missunderstood it. i thought the whitelist is something like a guarantee that your name is only possible for your ip smile but that would also be nice ^^

but thx anyway

20

(121 replies, posted in Fan Art and Other)

i love this mod... i longed for map relating cfgs sooooo looong xDD

--> thanks

BUT: maybe you could fix one option...

Your idea with the ip range for the protected names in the whitelist is good for players who connect on their server via WAN ip. But now i've got several server where my brothers (yes i've got 2 brothers -.-) and I are connecting onto from LAN. So fact is that we all have got the ip range 192.168 and the server only lets my name connect onto it. Can I also put full IPs into the whitelist or can't my bros connect to the server??

pls help or add the option of putting full IPs AND ip ranges....

21

(16 replies, posted in Graphics)

Whats Jeppos Template?

22

(8 replies, posted in Support)

Well, i tried it now and i've got still some problems....

if i add very much of those addvotes some of them just don't work....

--> the rcon command sv_map mapname works but the addvote

addvote sv_map mapname

or

addvote change_map mapname

  doesn't sad

please help...

23

(16 replies, posted in Graphics)

Lappi wrote:

So please: DO NOT PUBLISH ANY game.svg !

Hm thanks for those suggestions guys,
but please, I DO understand normal written posts
and I'm not such a "faggot faker".
And as you can see there are some good artworks among my posted stuff in this forum... I will make my own one now because  I have the abillities to do so.... I didn't mind the fact Lappi was talking about; sorry for that.

I just wanted to know whether there is a game.svg in this forum or not.

I just can repeat myself: Please be friendly cause people might not mind things although it might be hard smile)

Going to draw it now xD

Destiny

24

(16 replies, posted in Graphics)

Hello guys,

I wanted to own a self-made game.png :-)

I now I ask YOU to upload me a game.svg where i can just recreate the default game.png without cutting them out step by step.

Please post it like in this thread

I know there are guids on  "how do you cut things off.." but isn*t it easier this way?? -how many people would the creater of the game.svg really help- a lot!

25

(4 replies, posted in Graphics)

ok, now i m finished think it's actually well done wink

i added 3 sizes (1x1, 2x2, 3x3 px) and some linking cables.

if you want to i can change something...

hope you like it smile





http://img3.imagebanana.com/img/s48b7rn4/computer.png

pls reply..