26

Re: [Client/Web-Tool] Teeworlds Mist

Wow, I didn't know that canvas is efficient enough for rendering thousands of tiles (as long as the whole map is rendered at once).

@cris272
My converter is using Sushitee's python map lib.

27 (edited by unsigned char* 2013-08-16 17:13:58)

Re: [Client/Web-Tool] Teeworlds Mist

canvas isn't efficient xDD i go to use your engine tongue

P.S: I send you a PM

28

Re: [Client/Web-Tool] Teeworlds Mist

Sorry for necro-bumping, but I couldn't figure out a different method to contact you: Do you still have the source code of this? I'd like to make the Teeworlds maps explorable in the map archive.

29

Re: [Client/Web-Tool] Teeworlds Mist

@heinrich since I've seen the new design, I have been thinking about something different.

How many maps are these at the moment?

Having troubles finding servers in the serverlist? Go to Pastebin (its a referer cause there is daily a new pastebin) and add the lines to your settings.cfg (in %APPDATA%\teeworlds). Then open teeworlds and go to the favorites tab. (Note however, standard teeworlds client can only show 256 favorites, use ddnet instead)

30

Re: [Client/Web-Tool] Teeworlds Mist

Schwertspize wrote:

@heinrich since I've seen the new design, I have been thinking about something different.

How many maps are these at the moment?

Around 30,000.

31 (edited by unsigned char* 2016-08-18 22:57:44)

Re: [Client/Web-Tool] Teeworlds Mist

@heinrich5991: Hi! are you asking me or east? If me... yes i have sources but idk version and if works good xD

For east engine (using WebGL): https://github.com/east/tw-webgl