26

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Psycho.God wrote:
Hip-Hop_BLOND wrote:

Yo Psycho, If that flag and that weapon trail thingies are what I think they are, then we might be talking about a second cheat!

http://img841.imageshack.us/f/screensho … 11435.png/
here you can see, that this trail is just n1ce effect like in ninja but with colors... so ninja trail is cheat too? o.O don't think so -)

Think Harder!

http://i927.photobucket.com/albums/ad111/hiphopblond123/11.png

Small Talk About The Same Feature In The Z-Client in the Gamer Client Topic wrote:
spl0k wrote:
Hip-Hop_BLOND wrote:

the trail left by the flag runners

Oh yeah. Why not drawing a line  that show every previous location of the flag holder so you can easily follow him if you don't know where he went?
To me that's one more reason to ban the Z-Team client.

I'm kinda disappointed to see my baby associated with other cheating features like this one.

Hip-Hop_BLOND wrote:
Dune wrote:

I did not notice this one neither, it's kind of a cheat, you're true. Your baby is in bad hands. :s

Btw, thank you very much Apmox smile

Yeah I taught you'd bring that up and you all are right to do so, but it looks so sweet big_smile
If it was official it wouldn't be a cheat, but it never will be...

27

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Hey,

nice client (except the reconnect and the trail), i like the HUD! Good job.
Maybe you can add the stats-function from Teecomp/Client-Pack?

28

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

@Hip-Hop_BLOND
will remove it, when player take flag, it would be ok? -)

@Detox
we will rework scoreboard and will think about another stats board -)

29 (edited by Catalin 2011-04-15 15:07:18)

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

well for the grenade launcher you could use the same color as for the red flag and the same for laser
and about the shotgun... well this is the closes color for a tee in-game i found thats similar to the shotgun color  "1020672" but i don't know if it helps
by the way thank you for using my game menu idea
i drew a check-mark (the background is blank not black) http://img585.imageshack.us/img585/2420/tw10692.th.png

      I'm gonna kill you!
My avatar was made by R.I.P TeBob.

30

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Psycho.God wrote:

@Hip-Hop_BLOND
Will remove it, when player take flag, it would be ok? -)

Check it out, I don't have time to test your client atm, I'll do it tonight, but listen for now:

Remove the sword trail for all everything (including flag, except sword) once picked up, cuz this thing is made only for Ninja... not for allweapons, don't get me wrong, but you still will be able to follow ppl if they have... a shot gun, now-now It's cool to see it once they aren't picked up, but once picked up every effect should disappear for the picked up weapon/flag (excluding ninja)!

Now for the scoreboard, Teecomp has a nice scoreboard, but I would Suggest Z-Pack's scoreboard. You will just have to recode it for 0.6.0 (a.k.a Country and Clan), I have the files and screenshots and all, but I don't have the time to give you links atm, see you back tonight.

31

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Is  the source code available? smile

32

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

heinrich5991 wrote:

Is  the source code available? smile

https://github.com/PsychoGod/TDTW-0.6-trunk/tree/master

» Albert Einsteein: I have no special talent. I am only passionately curious.

33

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

client updated to off 0.6.1 and to TDTW 0.2

34

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

good job guys wink

35

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

the update is nice i like the color adjustment for antyping ghosts also the scoreboard looks good but to me it seems a bit small

      I'm gonna kill you!
My avatar was made by R.I.P TeBob.

36 (edited by Psycho.God 2011-08-01 15:47:56)

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

First post updated, added links to linux 32&64

TDTW 0.6.1 [0.2] Linux (x32)
TDTW 0.6.1 [0.2] Linux (x86_64)

p.s.: thx u guys, i'm thinking that next update would be more lovely <3

37

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

I think i've found a bug in the version 0.2.
Sometimes, when i kill myself (f1 -> kill) the client crash. (on windows)

38

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

It's really nice. I really like try different clients, and thats one of the bests clients (and the 1st 6.1 unnoficial client)

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

39

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Most other clients got 0.6.1 update aswell.

» Use the Search Function before opening multiple topics...
» Member of: JsA - Just stay Alloha! (since 2009)

40

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Tee Killa wrote:

Most other clients got 0.6.1 update aswell.

HeroiAmarelo wrote:

(and the 1st 6.1 unnoficial client)

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

41

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

SushiTees Client Pack was the first that got ported to 0.6.1.

42

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

well i guess it was but pshycho right here updated it as soon as the update got released on git so i guess he's between the first ones and enough offtopic
i like the anti-ping color feature but maybe there could be an "Use team colors" or adjustable teamcolors for the ghost? because sometimes it's annoying when playing ctf or instagib

      I'm gonna kill you!
My avatar was made by R.I.P TeBob.

43

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Malek wrote:

I think i've found a bug in the version 0.2.
Sometimes, when i kill myself (f1 -> kill) the client crash. (on windows)

This happens to me too (on Linux).

44 (edited by Psycho.God 2011-08-12 09:11:45)

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

thx for your comments
bug with kill, i would look, but think that it is fixed already yikes
about antiping color as team colors, it's good idea, i will do it

0.3 update would be sweet, new scoreboard, maphack is the most waiting things

[added]
btw, antiping color as team (tee) color added some time ago
u can see that at git , and compile by yourself

45

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

HeroiAmarelo wrote:

(and the 1st 6.1 unnoficial client)

There is likely no "first" client mod that got ported since most of them are on github and then automatically update with oy's commits :)

Not Luck, Just Magic.

46

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Dune wrote:
HeroiAmarelo wrote:

(and the 1st 6.1 unnoficial client)

There is likely no "first" client mod that got ported since most of them are on github and then automatically update with oy's commits smile

PsychoGod, update TDTW after 1 hour after 0.6.1 release on github, and 1 hour before 0.6.1 release on site.

My nickname in game: Dark Twist3r. My team: Eclipse
I use&support TDTW <3

47

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

Who cares?

spl0k, aka Al`. From the HuH clan.
Noobing pwns since 01/01/1970.
TeeViewer - TeeComp

48

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

really guys, please stop talking about who first release

49 (edited by HeroiAmarelo 2011-08-12 20:25:47)

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

I don't know why is that convestation started. Just because i have wroted "(and the 1st 6.1 unnoficial client)?

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

50

Re: [CLIENT] TDTW 0.6.2 [0.113 beta]

sad sad Not work for linux sad sad