1 (edited by TeBob 2009-04-09 12:02:44)

Topic: [MAP] iFreezeAztek

Its my map for iFreeze and I hope you like it Tom94 and host it on your server's. smile

http://img264.imageshack.us/img264/6082/ifreezeaztek.png
( You cant see the full map on the screen because there is much water left and rigth http://img291.imageshack.us/img291/1340/smileycut.png )

Download: http://willhostforfood.com/?Action=down … leid=61731

Map is updated. Again...

PS: Thanks for Tom94 for puplishing the map on his server.

2

Re: [MAP] iFreezeAztek

great job

3

Re: [MAP] iFreezeAztek

The map is looking fantastic, except the backgound. This is the only thing which i dont like http://img131.imageshack.us/img131/7703/smileysad.png

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4

Re: [MAP] iFreezeAztek

TeE~KillA wrote:

The map is looking fantastic, except the backgound. This is the only thing which i dont like http://img131.imageshack.us/img131/7703/smileysad.png

Thanks for feedback. Why you dont like the background? Maybe I can make it better http://img83.imageshack.us/img83/2703/smiley2.png

5 (edited by Tee Killa 2009-04-07 14:08:15)

Re: [MAP] iFreezeAztek

Should this be a sunset? If yes, I would prefer, if it is in a darker red (Look 1, 2 or 3)

But if you like it, its your decion to keep it like it is wink

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6

Re: [MAP] iFreezeAztek

nice map, but i have a suggestion, make the "mountain" more yellow smile.

lordskelethom - want to reach me quickly? https://discord.gg/teeworlds

7

Re: [MAP] iFreezeAztek

awww it is sooooo awsome

dont change anything
it has a very beautiful style smile

luv it smile

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8

Re: [MAP] iFreezeAztek

Thx for feedback. I will change the background and if I like it I will post the new version here.

9

Re: [MAP] iFreezeAztek

The map looks nice, though there are some points to clear out... smile

#1
The freeze and melt tiles arent collisions. You need to put them around the melting / freezing ground. If you play the map and run into the areas, you see it.

#2
While the background goes nice imo you still could change the mountains to the desert ones which fit it much better.

#3
The sun light beams seem to be a bit irregular and have a too strong color. Make them shorter and give them more alpha... If you are near the sun, it looks like a circus. wink

#4
Maybe make the 'hot' and 'cold' areas a little more easy to see. Players usually see different colored unhookables as signs of the team which got the base on the side and not as being hot or cold...
Try to do animation quads to sign something hot and for the cold... maybe use ice wink

#5
Sometimes i miss some space where to move or some speed lines... Some slight changes might improve this.

#6
Its 'aztec', not 'actek'. wink

_________________

The whole concept is nice and i hope to see it on my server soon.
Try to improve all those points and i can guarantee to put the map on my server. wink

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10

Re: [MAP] iFreezeAztek

i LOVE IT

11 (edited by TeBob 2009-04-07 20:07:11)

Re: [MAP] iFreezeAztek

Thanks Tom94 I will improve it

PS: Thanks for other feedback too

I updated the map!

12

Re: [MAP] iFreezeAztek

sad i like the background and mountains like they are sad

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13 (edited by Tom94 2009-04-07 23:16:39)

Re: [MAP] iFreezeAztek

Coold0wn wrote:

sad i like the background and mountains like they are sad

yeah, now they are great smile
Testing the map again now wink

Ohh and still some thing about the name.

Aztec, not Aztek wink

EDIT:

#1
Ingame still the sun rays are too intense yellow and too long...
Try to give them a color more matching the sun and shorten them to the half maybe wink

#2
Set the background group parax and paray to 0, actuvate proof on the upper bar and put the background corners, so the background just covers the outer proof grid. (People will see the background completely though. Proof is the range players can see, so they basicly see the background better and in all the 4 colors wink

#3
Try to make people realize that the melt tiles are melt tiles... Currently theyre brown metal blocks which dont really give the impression of being hot...

#4
Try to make people not spawn close to their enemys, they should spawn near of their base tongue

#5
You dont need no hook tiles at the sides, as people who abuse speed can jump over the death tiles passage and fall into the void making the game broken. Just let the death tiles go to the side (they'll automaticly continue made by game)

____________

Hope i dont crush you with all my critical comments but it isnt ment evil... want to get a perfect map out of that ;D

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14 (edited by TeBob 2009-04-08 13:12:57)

Re: [MAP] iFreezeAztek

Thanks again for finding the ,,bugs''! http://img83.imageshack.us/img83/2703/smiley2.png

I will update it soon again.

EDIT:

Map is updated http://img178.imageshack.us/img178/117/smiley.png

I have fixet all problems you have say. And I done the left and te right of the isle bigger.

15

Re: [MAP] iFreezeAztek

Nice map smile

I would still change the background.. The saturation is much too high there..

But anyway, nice map!

- Pocram

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16

Re: [MAP] iFreezeAztek

Thanks. http://img178.imageshack.us/img178/117/smiley.png

I already updated the map (background) smile

17

Re: [MAP] iFreezeAztek

Yeah, that's why I said "still" smile

- Pocram

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18

Re: [MAP] iFreezeAztek

Oh I thought you mean the old background http://img168.imageshack.us/img168/5856/smileyhap.png

I like it how it is. http://img178.imageshack.us/img178/117/smiley.png

19

Re: [MAP] iFreezeAztek

[offtopic] bobsmiley, how can i make that my map has an endless background? [/offtopic]

Btw, now the maps is looking fantastic, cant wait to play it. smile

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20 (edited by TeBob 2009-04-08 17:06:59)

Re: [MAP] iFreezeAztek

TeE~KillA wrote:

[offtopic] bobsmiley, how can i make that my map has an endless background? [/offtopic]

Btw, now the maps is looking fantastic, cant wait to play it. smile

Thankshttp://img175.imageshack.us/img175/5229/smileybig.png

http://www.teeworlds.com/forum/viewtopi … 000#p40000

Look at the #2 http://img178.imageshack.us/img178/117/smiley.png

EDIT:

Is it now on your server's Tom94?
You can rename the map to iFreeze10 or whatever but please say me in what you rename it if you rename it. http://img178.imageshack.us/img178/117/smiley.png

21 (edited by Tom94 2009-04-08 20:23:15)

Re: [MAP] iFreezeAztek

bobsmiley wrote:
TeE~KillA wrote:

[offtopic] bobsmiley, how can i make that my map has an endless background? [/offtopic]

Btw, now the maps is looking fantastic, cant wait to play it. smile

Thankshttp://img175.imageshack.us/img175/5229/smileybig.png

http://www.teeworlds.com/forum/viewtopi … 000#p40000

Look at the #2 http://img178.imageshack.us/img178/117/smiley.png

EDIT:

Is it now on your server's Tom94?
You can rename the map to iFreeze10 or whatever but please say me in what you rename it if you rename it. http://img178.imageshack.us/img178/117/smiley.png

I played some test matches on it and i have to say that i like the map pretty much wink

When i add the map to my server it definitely wont get changed in the name, as you already gave the map a name and i simply would be namestealing to change it ...
I have no problems running nice maps on my server though they arent official big_smile

EDIT:
The map is now running on 7v7 server.

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