1 (edited by Deepfinder 2018-08-19 16:10:17)

Topic: RIP Teeworlds

No one likes to say it, but it must now be said now. Teeworlds has been killed by the new hack (the "(connecting)" bots). That there is still no official statement clarifies this.
Players turn, will soon turn away. I don't want to say too many words about it, it's just over now.
Better a quick death than a slow one.


† Teeworlds: 2007 - 2018

I will be banned if I troll again ...

2

Re: RIP Teeworlds

Teeworlds isn't dead yet. Not all servers are affected and the attacker does not seem to update their server list very often. There are still plenty of players online. Use the filter "server not full", sort by players online and skip down the list until you find a server that isn't almost full of "(connecting)".

3

Re: RIP Teeworlds

encypruon wrote:

Teeworlds isn't dead yet

Yet. I give it 2 - 3 months.

I will be banned if I troll again ...

4

Re: RIP Teeworlds

What a constructive message. Anyone who really still wants the play the game can always play it. Yes this attack sucks. There is a patch available here https://github.com/axblk/teeworlds/tree/0.6-improved
With this commit patching the vulnerability https://github.com/axblk/teeworlds/comm … b8d92cd1ac
(I think it was merged from ddnet)
There's no official release fixing this yet but anyone could go fix their server and reboot them and it would be fine.
Sometimes I feel people find it fun to say the game is dead instead of trying to fix it or just playing it / inviting more people to play.

5 (edited by Stitch626 2018-08-21 19:00:52)

Re: RIP Teeworlds

It's not allowed to host a modified vanilla server (as DM,CTF, etc), no matter what kind of edit it is.

6 (edited by Schwertspize 2018-08-21 21:35:11)

Re: RIP Teeworlds

Deepfinder wrote:

No one likes to say it, but it must now be said now. Teeworlds has been killed by the new hack (the "(connecting)" bots). That there is still no official statement clarifies this.
Players turn, will soon turn away. I don't want to say too many words about it, it's just over now.
Better a quick death than a slow one.


† Teeworlds: 2007 - 2018


This is exactly what an attacker wants to achieve. Besides, the community is now no worse than it was the past months.

Besides, such "security fixes" which are basically just careful filtering of packets, no matter whether it's dumb or some kind of intelligent, could as well be implemented in a firewall running as a seperate entity and looking into the packets. Also, each master ban is always at the moderator's discretion.

Having troubles finding servers in the serverlist? Go to Pastebin (its a referer cause there is daily a new pastebin) and add the lines to your settings.cfg (in %APPDATA%\teeworlds). Then open teeworlds and go to the favorites tab. (Note however, standard teeworlds client can only show 256 favorites, use ddnet instead)

7

Re: RIP Teeworlds

† Teeworlds: 2007 - 2018

Hope it gets solved soon.
https://78.media.tumblr.com/7a6782d1bc26857661a40a9d5057c9f7/tumblr_inline_oncg7euMNa1s6v1eo_1280.png

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

8

Re: RIP Teeworlds

Moved posts about patching the vulnerability and moving forward to the Developer Journals section: https://www.teeworlds.com/forum/viewtopic.php?id=12542

Not Luck, Just Magic.