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		<title><![CDATA[Teeworlds Forum — [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
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		<description><![CDATA[The most recent posts in [TUTORIAL] How to Compile Teeworlds Under Windows.]]></description>
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			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111840#p111840</link>
			<description><![CDATA[<p>Hello i have problem can you help me? </p><p><a href="http://www.visualstudio.com/downloads/download-visual-studio-vs#DownloadFamilies_4">http://www.visualstudio.com/downloads/d … Families_4</a> i use this&nbsp; visual studio<br />Python 3.2.1<br />bam 0.4.0<br />teeworlds 0.6.1</p><p>i am getting this<br /></p><div class="codebox"><pre><code>ing &#039;,&#039; before &#039;*&#039;
c:\tws\src\game\client\components/items.h(26) : error C2061: syntax error : iden
tifier &#039;CNetObj_Projectile&#039;
c:\tws\src\game\client\components/players.h(12) : error C4430: missing type spec
ifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/players.h(12) : error C2143: syntax error : mi
ssing &#039;,&#039; before &#039;*&#039;
c:\tws\src\game\client\components/players.h(19) : error C4430: missing type spec
ifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/players.h(19) : error C2143: syntax error : mi
ssing &#039;,&#039; before &#039;*&#039;
c:\tws\src\game\client\components/nameplates.h(10) : error C4430: missing type s
pecifier - int assumed. Note: C++ does not support default-int
c:\tws\src\game\client\components/nameplates.h(10) : error C2143: syntax error :
 missing &#039;,&#039; before &#039;*&#039;
src/game/client/gameclient.cpp(89) : error C2146: syntax error : missing &#039;;&#039; bef
ore identifier &#039;GAME_NETVERSION_HASH&#039;
src/game/client/gameclient.cpp(89) : error C2065: &#039;GAME_NETVERSION_HASH&#039; : undec
lared identifier
src/game/client/gameclient.cpp(90) : error C2065: &#039;m_NetObjHandler&#039; : undeclared
 identifier
src/game/client/gameclient.cpp(90) : error C2228: left of &#039;.GetObjName&#039; must hav
e class/struct/union
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/client/gameclient.cpp(96) : error C2065: &#039;TEAM_RED&#039; : undeclared identi
fier
src/game/client/gameclient.cpp(98) : error C2065: &#039;TEAM_BLUE&#039; : undeclared ident
ifier
src/game/client/gameclient.cpp(126) : error C2065: &#039;NUM_GAMEMSGS&#039; : undeclared i
dentifier
src/game/client/gameclient.cpp(128) : error C2078: too many initializers
src/game/client/gameclient.cpp(129) : fatal error C1903: unable to recover from
previous error(s); stopping compilation
bam: &#039;objs/game/client/gameclient.obj&#039; error 2
[127/160] #1 c++ src/game/client/lineinput.cpp
[128/160] #1 c++ src/game/client/localization.cpp
[129/160] #1 c++ src/game/client/render.cpp
c:\tws\src\game\client\animstate.h(8) : error C2146: syntax error : missing &#039;;&#039;
before identifier &#039;m_Body&#039;
c:\tws\src\game\client\animstate.h(8) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(8) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(9) : error C2146: syntax error : missing &#039;;&#039;
before identifier &#039;m_BackFoot&#039;
c:\tws\src\game\client\animstate.h(9) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(9) : error C4430: missing type specifier - in
t assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(10) : error C2146: syntax error : missing &#039;;&#039;
 before identifier &#039;m_FrontFoot&#039;
c:\tws\src\game\client\animstate.h(10) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(10) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(11) : error C2146: syntax error : missing &#039;;&#039;
 before identifier &#039;m_Attach&#039;
c:\tws\src\game\client\animstate.h(11) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(11) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : error C2143: syntax error : missing &#039;;&#039;
 before &#039;*&#039;
c:\tws\src\game\client\animstate.h(14) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(14) : warning C4183: &#039;GetBody&#039;: missing retur
n type; assumed to be a member function returning &#039;int&#039;
c:\tws\src\game\client\animstate.h(15) : error C2143: syntax error : missing &#039;;&#039;
 before &#039;*&#039;
c:\tws\src\game\client\animstate.h(15) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(15) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(15) : warning C4183: &#039;GetBackFoot&#039;: missing r
eturn type; assumed to be a member function returning &#039;int&#039;
c:\tws\src\game\client\animstate.h(16) : error C2143: syntax error : missing &#039;;&#039;
 before &#039;*&#039;
c:\tws\src\game\client\animstate.h(16) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(16) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(16) : warning C4183: &#039;GetFrontFoot&#039;: missing
return type; assumed to be a member function returning &#039;int&#039;
c:\tws\src\game\client\animstate.h(17) : error C2143: syntax error : missing &#039;;&#039;
 before &#039;*&#039;
c:\tws\src\game\client\animstate.h(17) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(17) : error C4430: missing type specifier - i
nt assumed. Note: C++ does not support default-int
c:\tws\src\game\client\animstate.h(17) : warning C4183: &#039;GetAttach&#039;: missing ret
urn type; assumed to be a member function returning &#039;int&#039;
c:\tws\src\game\client\animstate.h(18) : error C2061: syntax error : identifier
&#039;CAnimation&#039;
c:\tws\src\game\client\animstate.h(19) : error C2061: syntax error : identifier
&#039;CAnimation&#039;
c:\tws\src\game\client\animstate.h(14) : error C2065: &#039;m_Body&#039; : undeclared iden
tifier
c:\tws\src\game\client\animstate.h(15) : error C2065: &#039;m_BackFoot&#039; : undeclared
identifier
c:\tws\src\game\client\animstate.h(16) : error C2065: &#039;m_FrontFoot&#039; : undeclared
 identifier
c:\tws\src\game\client\animstate.h(17) : error C2065: &#039;m_Attach&#039; : undeclared id
entifier
src/game/client/render.cpp(42) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(42) : error C2227: left of &#039;-&gt;m_X&#039; must point to clas
s/struct/union/generic type
src/game/client/render.cpp(43) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(43) : error C2227: left of &#039;-&gt;m_Y&#039; must point to clas
s/struct/union/generic type
src/game/client/render.cpp(44) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(44) : error C2227: left of &#039;-&gt;m_W&#039; must point to clas
s/struct/union/generic type
src/game/client/render.cpp(45) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(45) : error C2227: left of &#039;-&gt;m_H&#039; must point to clas
s/struct/union/generic type
src/game/client/render.cpp(46) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(46) : error C2227: left of &#039;-&gt;m_pSet&#039; must point to c
lass/struct/union/generic type
src/game/client/render.cpp(46) : error C2227: left of &#039;-&gt;m_Gridx&#039; must point to
class/struct/union/generic type
src/game/client/render.cpp(47) : error C2027: use of undefined type &#039;CDataSprite
&#039;
        c:\tws\src\game\client\render.h(53) : see declaration of &#039;CDataSprite&#039;
src/game/client/render.cpp(47) : error C2227: left of &#039;-&gt;m_pSet&#039; must point to c
lass/struct/union/generic type
src/game/client/render.cpp(47) : error C2227: left of &#039;-&gt;m_Gridy&#039; must point to
class/struct/union/generic type
src/game/client/render.cpp(78) : error C2065: &#039;g_pData&#039; : undeclared identifier
src/game/client/render.cpp(78) : error C2227: left of &#039;-&gt;m_NumSprites&#039; must poin
t to class/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/client/render.cpp(80) : error C2065: &#039;g_pData&#039; : undeclared identifier
src/game/client/render.cpp(80) : error C2227: left of &#039;-&gt;m_aSprites&#039; must point
to class/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/client/render.cpp(373) : error C2227: left of &#039;-&gt;m_X&#039; must point to cla
ss/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(373) : error C2227: left of &#039;-&gt;m_Y&#039; must point to cla
ss/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(382) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(384) : error C2065: &#039;SPRITE_TEE_DECORATION_OUTLINE&#039; :
 undeclared identifier
src/game/client/render.cpp(384) : error C2065: &#039;SPRITE_TEE_DECORATION&#039; : undecla
red identifier
src/game/client/render.cpp(393) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(397) : error C2065: &#039;SPRITE_TEE_BODY_OUTLINE&#039; : undec
lared identifier
src/game/client/render.cpp(402) : error C2065: &#039;SPRITE_TEE_BODY&#039; : undeclared id
entifier
src/game/client/render.cpp(413) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(415) : error C2065: &#039;SPRITE_TEE_TATTOO&#039; : undeclared
identifier
src/game/client/render.cpp(426) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(430) : error C2065: &#039;SPRITE_TEE_BODY_SHADOW&#039; : undecl
ared identifier
src/game/client/render.cpp(430) : error C2065: &#039;SPRITE_TEE_BODY_UPPER_OUTLINE&#039; :
 undeclared identifier
src/game/client/render.cpp(440) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;int *&#039;
src/game/client/render.cpp(446) : error C2065: &#039;EMOTE_PAIN&#039; : undeclared identif
ier
src/game/client/render.cpp(446) : error C2051: case expression not constant
src/game/client/render.cpp(447) : error C2065: &#039;SPRITE_TEE_EYES_PAIN&#039; : undeclar
ed identifier
src/game/client/render.cpp(449) : error C2065: &#039;EMOTE_HAPPY&#039; : undeclared identi
fier
src/game/client/render.cpp(449) : error C2051: case expression not constant
src/game/client/render.cpp(450) : error C2065: &#039;SPRITE_TEE_EYES_HAPPY&#039; : undecla
red identifier
src/game/client/render.cpp(452) : error C2065: &#039;EMOTE_SURPRISE&#039; : undeclared ide
ntifier
src/game/client/render.cpp(452) : error C2051: case expression not constant
src/game/client/render.cpp(453) : error C2065: &#039;SPRITE_TEE_EYES_SURPRISE&#039; : unde
clared identifier
src/game/client/render.cpp(455) : error C2065: &#039;EMOTE_ANGRY&#039; : undeclared identi
fier
src/game/client/render.cpp(455) : error C2051: case expression not constant
src/game/client/render.cpp(456) : error C2065: &#039;SPRITE_TEE_EYES_ANGRY&#039; : undecla
red identifier
src/game/client/render.cpp(459) : error C2065: &#039;SPRITE_TEE_EYES_NORMAL&#039; : undecl
ared identifier
src/game/client/render.cpp(464) : error C2065: &#039;EMOTE_BLINK&#039; : undeclared identi
fier
src/game/client/render.cpp(475) : error C2065: &#039;CAnimKeyframe&#039; : undeclared iden
tifier
src/game/client/render.cpp(475) : error C2065: &#039;pFoot&#039; : undeclared identifier
src/game/client/render.cpp(480) : error C2065: &#039;pFoot&#039; : undeclared identifier
src/game/client/render.cpp(480) : error C2227: left of &#039;-&gt;m_Angle&#039; must point to
 class/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/client/render.cpp(485) : error C2065: &#039;SPRITE_TEE_FOOT_OUTLINE&#039; : undec
lared identifier
src/game/client/render.cpp(494) : error C2065: &#039;SPRITE_TEE_FOOT&#039; : undeclared id
entifier
src/game/client/render.cpp(497) : error C2065: &#039;pFoot&#039; : undeclared identifier
src/game/client/render.cpp(497) : error C2227: left of &#039;-&gt;m_X&#039; must point to cla
ss/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/client/render.cpp(497) : error C2065: &#039;pFoot&#039; : undeclared identifier
src/game/client/render.cpp(497) : error C2227: left of &#039;-&gt;m_Y&#039; must point to cla
ss/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
bam: &#039;objs/game/client/render.obj&#039; error 2
[130/160] #1 c++ src/game/client/render_map.cpp
[131/160] #1 c++ src/game/client/ui.cpp
[132/160] #1 client_content_source &gt; src/game/generated/client_data.cpp
[133/160] #1 c++ src/game/generated/client_data.cpp
[134/160] #1 c++ src/engine/client/backend_sdl.cpp
[135/160] #1 c++ src/engine/client/client.cpp
[136/160] #1 c++ src/engine/client/friends.cpp
[137/160] #1 c++ src/engine/client/graphics_threaded.cpp
[138/160] #1 c++ src/engine/client/input.cpp
[139/160] #1 c++ src/engine/client/serverbrowser.cpp
[140/160] #1 c++ src/engine/client/sound.cpp
[141/160] #1 c++ src/engine/client/text.cpp
[142/160] #1 c++ src/game/editor/auto_map.cpp
[143/160] #1 c++ src/game/editor/editor.cpp
src\game/gamecore.h(185) : error C2146: syntax error : missing &#039;;&#039; before identi
fier &#039;m_Input&#039;
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C2143: syntax error : missing &#039;,&#039; before &#039;*&#039;
src\game/gamecore.h(195) : error C2061: syntax error : identifier &#039;CNetObj_Chara
cterCore&#039;
src/game/editor/editor.cpp(2855) : error C2065: &#039;g_pData&#039; : undeclared identifie
r
src/game/editor/editor.cpp(2855) : error C2227: left of &#039;-&gt;m_aImages&#039; must point
 to class/struct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
src/game/editor/editor.cpp(2855) : error C2065: &#039;IMAGE_FILEICONS&#039; : undeclared i
dentifier
src/game/editor/editor.cpp(2855) : error C2228: left of &#039;.m_Id&#039; must have class/
struct/union
src/game/editor/editor.cpp(2857) : error C2065: &#039;SPRITE_FILE_FOLDER&#039; : undeclare
d identifier
src/game/editor/editor.cpp(2857) : error C2065: &#039;SPRITE_FILE_MAP2&#039; : undeclared
identifier
c1xx : fatal error C1903: unable to recover from previous error(s); stopping com
pilation
bam: &#039;objs/game/editor/editor.obj&#039; error 2
[144/160] #1 c++ src/game/editor/io.cpp
src\game/gamecore.h(185) : error C2146: syntax error : missing &#039;;&#039; before identi
fier &#039;m_Input&#039;
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(185) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(194) : error C2143: syntax error : missing &#039;,&#039; before &#039;*&#039;
src\game/gamecore.h(195) : error C2061: syntax error : identifier &#039;CNetObj_Chara
cterCore&#039;
bam: &#039;objs/game/editor/io.obj&#039; error 2
[145/160] #1 c++ src/game/editor/layer_game.cpp
[146/160] #1 c++ src/game/editor/layer_quads.cpp
[147/160] #1 c++ src/game/editor/layer_tiles.cpp
[148/160] #1 c++ src/game/editor/popups.cpp
[149/160] #1 c src/engine/external/wavpack/bits.c
[150/160] #1 c src/engine/external/wavpack/float.c
[151/160] #1 c src/engine/external/wavpack/metadata.c
[152/160] #1 c src/engine/external/wavpack/unpack.c
[153/160] #1 c src/engine/external/wavpack/words.c
[154/160] #1 c src/engine/external/wavpack/wputils.c
[155/160] #1 c src/engine/external/json-parser/json.c
[156/160] #1 rc other/icons/teeworlds_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.7600.16385
Copyright (C) Microsoft Corporation.  All rights reserved.

[157/160] #1 copy other\freetype\lib32\freetype.dll -&gt; freetype.dll
[158/160] #1 copy other\sdl\lib32\SDL.dll -&gt; SDL.dll
bam: error: a build step failed</code></pre></div><p>what to do? i really want tw compiled</p><br /><p>EDIT: I tried today compiling it with mingw compiler but i get that same error.</p>]]></description>
			<author><![CDATA[null@example.com (Kondensator)]]></author>
			<pubDate>Sun, 24 Aug 2014 16:00:52 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111840#p111840</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111616#p111616</link>
			<description><![CDATA[<p>Step 1: <a href="http://lmgtfy.com/?q=teeworlds+utown+mod">Click here</a><br />Step 2: Click on the first link that will redirect you to the uTown topic<br />Step 3: Look for the &quot;<strong>uTown Source:</strong>&quot; text on the forum page<br />Step 4: Ask the same thing about another mod on the forum</p>]]></description>
			<author><![CDATA[null@example.com (HeroiAmarelo)]]></author>
			<pubDate>Fri, 01 Aug 2014 13:29:31 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111616#p111616</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111612#p111612</link>
			<description><![CDATA[<p>hey you crazy?<br />i know how to cod ! iam now have source of&nbsp; xxlddrace and teefoot<br />but i need more sources about another mods like utown<br />if you want to help me pls tell me how ican get source of an mod ihave!<br />or you can upload sources here<br />there is no source that i need exist in internet ok?<br />just up them for me or tell me how get sources?</p>]]></description>
			<author><![CDATA[null@example.com (Alirezakaj)]]></author>
			<pubDate>Fri, 01 Aug 2014 07:30:54 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111612#p111612</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111610#p111610</link>
			<description><![CDATA[<p>lol heroi u still post here ur a real &#039;heroi&#039;</p>]]></description>
			<author><![CDATA[null@example.com (Broken)]]></author>
			<pubDate>Thu, 31 Jul 2014 19:16:29 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111610#p111610</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111606#p111606</link>
			<description><![CDATA[<p>You probably dont even know how to code, why do you need a source code anyways?</p>]]></description>
			<author><![CDATA[null@example.com (HeroiAmarelo)]]></author>
			<pubDate>Thu, 31 Jul 2014 15:03:27 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111606#p111606</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111605#p111605</link>
			<description><![CDATA[<div class="quotebox"><cite>alirezakaj3 wrote:</cite><blockquote><p>so were you get that soure? you&nbsp; steel it from the god?<br />man just tell me !<br />iam not kiding i want get sources of mods !</p></blockquote></div><p>Use tools for search content in internet how Google... tray to contact with the developer....</p>]]></description>
			<author><![CDATA[null@example.com (unsigned char*)]]></author>
			<pubDate>Thu, 31 Jul 2014 14:04:05 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111605#p111605</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111603#p111603</link>
			<description><![CDATA[<p>so were you get that soure? you&nbsp; steel it from the god?<br />man just tell me !<br />iam not kiding i want get sources of mods !</p>]]></description>
			<author><![CDATA[null@example.com (Alirezakaj)]]></author>
			<pubDate>Thu, 31 Jul 2014 12:51:54 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111603#p111603</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111602#p111602</link>
			<description><![CDATA[<p>You cant &quot;uncompile&quot; a project</p>]]></description>
			<author><![CDATA[null@example.com (HeroiAmarelo)]]></author>
			<pubDate>Thu, 31 Jul 2014 10:59:40 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111602#p111602</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111601#p111601</link>
			<description><![CDATA[<div class="quotebox"><cite>alirezakaj3 wrote:</cite><blockquote><p>hi iwant to get a source of&nbsp; a mod of teeworld&nbsp; like utown <br />how can i get source of it? i mean how uncompile it?</p><p>hi iwant to get a source of&nbsp; a mod of teeworld&nbsp; like utown<br />how can i get source of it? i mean how uncompile it?</p></blockquote></div><p>you ask the dev</p>]]></description>
			<author><![CDATA[null@example.com (wappsify)]]></author>
			<pubDate>Thu, 31 Jul 2014 10:58:49 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111601#p111601</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=111600#p111600</link>
			<description><![CDATA[<p>hi iwant to get a source of&nbsp; a mod of teeworld&nbsp; like utown <br />how can i get source of it? i mean how uncompile it?</p><p>hi iwant to get a source of&nbsp; a mod of teeworld&nbsp; like utown<br />how can i get source of it? i mean how uncompile it?<br /></p>]]></description>
			<author><![CDATA[null@example.com (Alirezakaj)]]></author>
			<pubDate>Thu, 31 Jul 2014 10:24:38 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=111600#p111600</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110178#p110178</link>
			<description><![CDATA[<p>Two of the last things on cmd,has given an error!(a build step error)</p>]]></description>
			<author><![CDATA[null@example.com (amirteeworlds)]]></author>
			<pubDate>Sat, 15 Feb 2014 14:13:22 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110178#p110178</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=109513#p109513</link>
			<description><![CDATA[<p>sorry my problem solved by python-3.2.1 :\</p>]]></description>
			<author><![CDATA[null@example.com (babak2010)]]></author>
			<pubDate>Mon, 16 Dec 2013 06:00:05 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=109513#p109513</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106461#p106461</link>
			<description><![CDATA[<p>lol, sorry, reading too much stuff and completely mixed up the original poster.</p>]]></description>
			<author><![CDATA[null@example.com (rafael.f.f1)]]></author>
			<pubDate>Sun, 02 Jun 2013 17:40:18 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106461#p106461</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106438#p106438</link>
			<description><![CDATA[<p>Well, Rafael, read the topic before posting random comments.<br />1st of all, I&#039;m the topic creator... Not Dune.<br />2nd, there is a video already:<br /></p><div class="quotebox"><cite>HeroiAmarelo wrote:</cite><blockquote><p><strong>6) There is a video version, <a href="http://www.youtube.com/watch?v=jSnyuiJQ7Ts">you can see it here</a>.</strong></p></blockquote></div><p>Shahan and Dune, there&#039;s a <a href="https://www.teeworlds.com/forum/viewtopic.php?id=9667">link to the Linux tutorial</a> as well.</p>]]></description>
			<author><![CDATA[null@example.com (HeroiAmarelo)]]></author>
			<pubDate>Sun, 02 Jun 2013 09:00:15 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106438#p106438</guid>
		</item>
		<item>
			<title><![CDATA[Re: [TUTORIAL] How to Compile Teeworlds Under Windows]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106437#p106437</link>
			<description><![CDATA[<p>What? I&#039;m not doing any tutorial.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Sun, 02 Jun 2013 08:21:34 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106437#p106437</guid>
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