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		<title><![CDATA[Teeworlds Forum — [GAME] Teewars legacy - teeworlds inspired game in oldschool style]]></title>
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		<description><![CDATA[The most recent posts in [GAME] Teewars legacy - teeworlds inspired game in oldschool style.]]></description>
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			<title><![CDATA[[GAME] Teewars legacy - teeworlds inspired game in oldschool style]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=134506#p134506</link>
			<description><![CDATA[<h5>TEEWARS LEGACY</h5><p>Maybe many of teeworlds forum readers remember my old project <strong>Teewars Reload</strong>. I never finished it because I realized that if i truly wanted to recreate the real <strong>oldschool Teeworlds feeling</strong>, I had to build the game from scratch using actual 2000s technologies. So i started <strong>Teewars legacy project</strong> to recreate teeworlds with early-mid 2000s technologies like SDL 1.2, SDL_mixer 1.2, POV-Ray (yep, i took inspiration from opensource Ri-li game), HTML 4 with table layout and etc. </p><p>I planning to release TWL around <strong>mid 2027 - late 2027.</strong> <br />And <strong>everyone can help</strong> with contributing on <a href="https://github.com/zabidenhtf/Teewars-Legacy/">Github</a>.</p><p>And also, here is official TWL-Site with full FAQ and more stuff about game<br /><a href="https://teewarslegacy.com.ua/">https://teewarslegacy.com.ua/</a></p>]]></description>
			<author><![CDATA[null@example.com (ZABIDEN)]]></author>
			<pubDate>Mon, 18 May 2026 11:54:32 +0000</pubDate>
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