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		<title><![CDATA[Teeworlds Forum — First Concepts of "the sniper"]]></title>
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		<description><![CDATA[The most recent posts in First Concepts of "the sniper".]]></description>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2869#p2869</link>
			<description><![CDATA[<p>first one with a longer barrel <img src="https://www.teeworlds.com/forum/img/smilies/big_smile.png" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (raph)]]></author>
			<pubDate>Sat, 19 Jan 2008 00:09:12 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2869#p2869</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2809#p2809</link>
			<description><![CDATA[<p>THIRD! )</p>]]></description>
			<author><![CDATA[null@example.com (haM3r)]]></author>
			<pubDate>Thu, 17 Jan 2008 19:21:29 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2809#p2809</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2587#p2587</link>
			<description><![CDATA[<p>I like the first one the most</p>]]></description>
			<author><![CDATA[null@example.com (z-nexx)]]></author>
			<pubDate>Mon, 14 Jan 2008 07:09:52 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2587#p2587</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2278#p2278</link>
			<description><![CDATA[<p>love the input guys ^^, <br />most of you seem to be on the same track as me.(nr 1) so when I get the time I&#039;m going to revisit the concepts and se If I cant make something a little more &quot;final&quot;.</p>]]></description>
			<author><![CDATA[null@example.com (red com)]]></author>
			<pubDate>Tue, 08 Jan 2008 21:36:05 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2278#p2278</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2277#p2277</link>
			<description><![CDATA[<p>Pistol only works if they wait till they are really hurt before they run. Not all do that.</p>]]></description>
			<author><![CDATA[null@example.com (Dreamy)]]></author>
			<pubDate>Tue, 08 Jan 2008 21:17:01 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2277#p2277</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2272#p2272</link>
			<description><![CDATA[<p>Well if a Tee is running away, we have a mighty pistol!</p><p><a href="http://ix.teewars.com/trac/wiki/WeaponIdeas">http://ix.teewars.com/trac/wiki/WeaponIdeas</a><br />- But as prime said - it seems planned, the title says Weapon<strong>Ideas</strong> tough. But I&#039;m look forward for any new weapon that may come.</p><p>And Welcome Lauri455 (:</p>]]></description>
			<author><![CDATA[null@example.com (V34)]]></author>
			<pubDate>Tue, 08 Jan 2008 19:56:53 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2272#p2272</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2267#p2267</link>
			<description><![CDATA[<div class="quotebox"><cite>munyul wrote:</cite><blockquote><p><em>People running away is. A sniper would provide a one-shot chance too kill a tee getting out of reach for the other waepons.</em></p><p>One could argue that the chasing Tee should have better movement skills to not lose his/her prey!</p></blockquote></div><p>One could also argue that running away is easier than chasing, due too rocket properties as well as the shooting while moving thing, which makes chasing very hard if someone is extremely good at running away. Thare´s quite a lot of people who are good at running away.</p>]]></description>
			<author><![CDATA[null@example.com (Dreamy)]]></author>
			<pubDate>Tue, 08 Jan 2008 18:26:51 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2267#p2267</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2264#p2264</link>
			<description><![CDATA[<p>First Snipa&#039; without bayonet and with scope <img src="https://www.teeworlds.com/forum/img/smilies/wink.png" alt="wink" /></p><p>Every SnipeRRifle has a scope! <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p><p>My first post! I like to welcome everyone and wish you guys happy new year ! <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Lauri455)]]></author>
			<pubDate>Tue, 08 Jan 2008 17:53:54 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2264#p2264</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2262#p2262</link>
			<description><![CDATA[<p>i think instead of a lightning gun it should be a laser gun... firing red lines of pure light and death <img src="https://www.teeworlds.com/forum/img/smilies/wink.png" alt="wink" /><br />the sniper should have the same LOS like the other weapons, but it should shoot directly with no bullet-flying-time ^^ to arrange damage with shots been fired it should deal most of the lifes, so that wounded Tees get killed but a healthy Tee survives with 1 or 2 hearts. The gun should be slower than the nate-launcher, but not to slow, so that u can fire at new upcoming enemys after a shot. Thats my opinion the sniper should be <img src="https://www.teeworlds.com/forum/img/smilies/wink.png" alt="wink" /></p><p>by the way: the sniper-lg is from ut <img src="https://www.teeworlds.com/forum/img/smilies/wink.png" alt="wink" /> but the lightning-gun itself from quake</p>]]></description>
			<author><![CDATA[null@example.com (Feuerkelch)]]></author>
			<pubDate>Tue, 08 Jan 2008 17:42:38 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2262#p2262</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2261#p2261</link>
			<description><![CDATA[<p>Dunno, i play only Quakeworld, others games sux for me (except TW) (;</p>]]></description>
			<author><![CDATA[null@example.com (PrimeviL)]]></author>
			<pubDate>Tue, 08 Jan 2008 17:15:45 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2261#p2261</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2259#p2259</link>
			<description><![CDATA[<div class="quotebox"><cite>PrimeviL wrote:</cite><blockquote><p>kan³ix, wake up LG come from Quake :]</p></blockquote></div><p>Yeah, Quake was the original LG, but I thought he might have been referring to the &quot;hopping&quot; effect of the LG!? Quake&#039;s LG was a single target hit weapon, does the UT weapon hit multiple targets?</p>]]></description>
			<author><![CDATA[null@example.com (munyul)]]></author>
			<pubDate>Tue, 08 Jan 2008 16:44:11 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2259#p2259</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2257#p2257</link>
			<description><![CDATA[<p>kan³ix, wake up LG come from Quake :]</p>]]></description>
			<author><![CDATA[null@example.com (PrimeviL)]]></author>
			<pubDate>Tue, 08 Jan 2008 16:40:49 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2257#p2257</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2255#p2255</link>
			<description><![CDATA[<div class="quotebox"><cite>kan³ix wrote:</cite><blockquote><p>come one munyul ... how easy is it to dodge a shot? u move so fast in tw that aiming is a difficult thing with a sniper.</p><p>a lg is not unique either ... its just copied from ut ...</p></blockquote></div><p>I never played UT, so I&#039;ll take your word for it. However it would be unique to TW, we already have 3 ranged weapons that deal out <em>basic</em> damage, the LG would have a new (unique) and different effect.</p><p>Also, I&#039;ve played a few tees online that are very good shots! I&#039;d hate to play them when they had a high powered sniper rifle <img src="https://www.teeworlds.com/forum/img/smilies/tongue.png" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (munyul)]]></author>
			<pubDate>Tue, 08 Jan 2008 16:36:47 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2255#p2255</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2252#p2252</link>
			<description><![CDATA[<p>i think it would be cool if the sniper has one special... it ignores the armor and do a lot of damage but have a long reload time... and be serious, aiming is not so easy in the game <img src="https://www.teeworlds.com/forum/img/smilies/tongue.png" alt="tongue" /> this is my idea for the sniper <img src="https://www.teeworlds.com/forum/img/smilies/tongue.png" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (BistyBert)]]></author>
			<pubDate>Tue, 08 Jan 2008 16:15:40 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2252#p2252</guid>
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			<title><![CDATA[Re: First Concepts of "the sniper"]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=2251#p2251</link>
			<description><![CDATA[<p>come one munyul ... how easy is it to dodge a shot? u move so fast in tw that aiming is a difficult thing with a sniper.</p><p>a lg is not unique either ... its just copied from ut ...</p>]]></description>
			<author><![CDATA[null@example.com (kan³ix)]]></author>
			<pubDate>Tue, 08 Jan 2008 15:59:38 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=2251#p2251</guid>
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