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		<title><![CDATA[Teeworlds Forum — DDrace server hosting and DDrace map creation on 7.2]]></title>
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		<description><![CDATA[The most recent posts in DDrace server hosting and DDrace map creation on 7.2.]]></description>
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			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123276#p123276</link>
			<description><![CDATA[<p>I can&#039;t get teleport tiles to work. Ran the map_updater but teleports wont work</p><p>Edit: I fixed it</p>]]></description>
			<author><![CDATA[null@example.com (El BobLex)]]></author>
			<pubDate>Sun, 25 Aug 2019 12:40:05 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123276#p123276</guid>
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			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123054#p123054</link>
			<description><![CDATA[<p>There are no speedup tiles, only path blockers.<br />Timer tiles? You mean race start/end/checkpoints? They do work, it&#039;s a race fork so everything in race is in there.</p><p>To make a 0.7 map your best bet is to look at the structure of the maps you exported. The entities are on github (datasrc/editor), they&#039;re the same as 0.6 for the base stuff.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Sun, 26 May 2019 17:52:07 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123054#p123054</guid>
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			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123052#p123052</link>
			<description><![CDATA[<p>I&#039;m back! </p><p>I converted the file successfully but found that only freeze, unfreeze and chain/unchainable tiles worked and that speedup and timer tiles don&#039;t work. is this because the server doesn&#039;t support it, or because I used the ddnet game tile layout instead of race?</p><p>either way, I&#039;m also curious as to how to create a map for 0.7 natively (instead of making a map for 0.6 and then converting it.)</p>]]></description>
			<author><![CDATA[null@example.com (dudechill)]]></author>
			<pubDate>Sun, 26 May 2019 15:26:00 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123052#p123052</guid>
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		<item>
			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123044#p123044</link>
			<description><![CDATA[<p>Awesome! thanks again <img src="https://www.teeworlds.com/forum/img/smilies/big_smile.png" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (dudechill)]]></author>
			<pubDate>Thu, 23 May 2019 11:58:41 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123044#p123044</guid>
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		<item>
			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123041#p123041</link>
			<description><![CDATA[<div class="quotebox"><cite>dudechill wrote:</cite><blockquote><p>does the server support chain-through tiles? (probably not I assume but I may be wrong)</p></blockquote></div><p>No<br /></p><div class="quotebox"><cite>dudechill wrote:</cite><blockquote><p>and I don&#039;t know if this has to do with anything but if I had a tile in the map that has freeze and teleport (just an example not real XD) by using the &#039;game&#039; and &#039;front&#039; layers, will it work with the server?</p></blockquote></div><p>Yes</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Wed, 22 May 2019 23:42:29 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123041#p123041</guid>
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		<item>
			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123040#p123040</link>
			<description><![CDATA[<p>Thanks so much! I got map_update to work.</p><p>does the server support chain-through tiles? (probably not I assume but I may be wrong)</p><p>and I don&#039;t know if this has to do with anything but if I had a tile in the map that has freeze and teleport (just an example not real XD) by using the &#039;game&#039; and &#039;front&#039; layers, will it work with the server?</p>]]></description>
			<author><![CDATA[null@example.com (dudechill)]]></author>
			<pubDate>Wed, 22 May 2019 22:18:49 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123040#p123040</guid>
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		<item>
			<title><![CDATA[Re: DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123030#p123030</link>
			<description><![CDATA[<p>There are several 0.7.x DDRace modifications. For example, <a href="https://www.teeworlds.com/forum/viewtopic.php?id=12658&amp;p=1">I wrote a minimalistic one</a>. DDNet is 0.6 only.<br />The thread also contains instructions to port 0.6 maps to 0.7.<br />I&#039;ll update it to 0.7.3 tomorrow for whoever is interested.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Sat, 18 May 2019 23:44:13 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123030#p123030</guid>
		</item>
		<item>
			<title><![CDATA[DDrace server hosting and DDrace map creation on 7.2]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=123029#p123029</link>
			<description><![CDATA[<p>I have been looking for a topic that keeps up to date on the latest ddrace mod, and I can&#039;t find it. if it exists, please direct me there <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p><p>I&#039;ve wanted to find out how to host a ddrace server for a while, but all I could find was the ddnet server (a totally different thing) and I want to host ddrace to the VANILLA clients. obviously, there is a server mod other than ddnet&#039;s that hosts to vanilla, so where can I find the download, or what adjustments do I need to make to the vanilla server?</p><p>also, a have created a map, but on the ddnet client. can I somehow convert the ddnet map file to work with vanilla teeworlds? or do I just have to rebuild it on a different client? (I&#039;m prepared to). And if I have to rebuild it, what client or mod do I have to use?</p><p>sorry I&#039;m a noob <img src="https://www.teeworlds.com/forum/img/smilies/lol.png" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (dudechill)]]></author>
			<pubDate>Sat, 18 May 2019 22:51:07 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=123029#p123029</guid>
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