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		<title><![CDATA[Teeworlds Forum — Revamp Guns]]></title>
		<link>https://www.teeworlds.com/forum/viewtopic.php?id=11434</link>
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		<description><![CDATA[The most recent posts in Revamp Guns.]]></description>
		<lastBuildDate>Mon, 14 Mar 2016 07:36:37 +0000</lastBuildDate>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=117921#p117921</link>
			<description><![CDATA[<p>It&#039;s very helpful for everyone.<br /><a href="http://gclubtg.idublog.com/slot-gclub/"><span style="color: #F9F9F9">สล็อตจีคลับ</span></a></p>]]></description>
			<author><![CDATA[null@example.com (abbaa1234)]]></author>
			<pubDate>Mon, 14 Mar 2016 07:36:37 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=117921#p117921</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114411#p114411</link>
			<description><![CDATA[<div class="quotebox"><cite>android272 wrote:</cite><blockquote><p>Could we at lease discuss ways to improve my proposal? or could it be put in the bug tracker/feature list so that if anyone gets interested in implementing a feature such as this they could come back to this and improve it?</p></blockquote></div><p>I don&#039;t understand what would be the goal of that. The issue is not the implementation or how well designed it is.<br />This may take some tweaking but I&#039;m pretty sure this can be done without too much work.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Fri, 26 Jun 2015 23:11:38 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114411#p114411</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114410#p114410</link>
			<description><![CDATA[<p>Could we at lease discuss ways to improve my proposal? or could it be put in the bug tracker/feature list so that if anyone gets interested in implementing a feature such as this they could come back to this and improve it?</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Fri, 26 Jun 2015 23:07:41 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114410#p114410</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114409#p114409</link>
			<description><![CDATA[<div class="quotebox"><cite>android272 wrote:</cite><blockquote><p>That is why I made this proposal.&nbsp; If custom weapons existed I would not have to make this post.&nbsp; TeeWorlds would have to change a bit to except these new custom weapons.</p><p>I have seen over any over again people asking for various weapons to be added. They think that their gun should be added because they think it would add value to the game.&nbsp; I don&#039;t know if it will or not I don&#039;t have any specific examples. But say that someone comes along with an idea that truly would add value to the game.&nbsp; Instead of you having to go into the code and make modifications every time a someone with an idea for a new weapon that would add value comes along.&nbsp; Would it not be better to write a system like this one now once, than to have to mess with the code multiple times?</p></blockquote></div><div class="quotebox"><cite>Oy wrote:</cite><blockquote><p>There is no official support for mods and probably never will be. So just things that concern the official version are relevant. The actual weapon layout is fine as it is and <strong>there are no plans to add any new weapons</strong>.</p></blockquote></div><p>I understand you&#039;re trying to please everyone - and I agree that this (sort of) system would be a good change if we were to add custom weapons - but the thing, we&#039;re not willing to.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Fri, 26 Jun 2015 22:23:28 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114409#p114409</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114408#p114408</link>
			<description><![CDATA[<p>That is why I made this proposal.&nbsp; If custom weapons existed I would not have to make this post.&nbsp; TeeWorlds would have to change a bit to except these new custom weapons.&nbsp; </p><p>I have seen over any over again people asking for various weapons to be added. They think that their gun should be added because they think it would add value to the game.&nbsp; I don&#039;t know if it will or not I don&#039;t have any specific examples. But say that someone comes along with an idea that truly would add value to the game.&nbsp; Instead of you having to go into the code and make modifications every time a someone with an idea for a new weapon that would add value comes along.&nbsp; Would it not be better to write a system like this one now once, than to have to mess with the code multiple times?</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Fri, 26 Jun 2015 22:20:51 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114408#p114408</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114403#p114403</link>
			<description><![CDATA[<div class="quotebox"><cite>android272 wrote:</cite><blockquote><p>Im sorry I don&#039;t see how that has anything to do with this. would not it be up to the map makers to put various weapons in the maps?</p></blockquote></div><p>It doesn&#039;t matter, they cannot use any custom weapons. So there can only be hammer/pistol/shotgun/grenade/rifle/ninja.<br />So using this kind of system has no advantage really.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Fri, 26 Jun 2015 16:35:42 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114403#p114403</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114402#p114402</link>
			<description><![CDATA[<p>Im sorry I don&#039;t see how that has anything to do with this. would not it be up to the map makers to put various weapons in the maps? The this would work what ever weapons the cartographer has on their computer would be made available while making maps. If the cartographer only puts rocket launchers or shotguns on the map then that will be the only gun made available on that map. no matter what weapons I have in my weapons folder.</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Fri, 26 Jun 2015 13:51:44 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114402#p114402</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114399#p114399</link>
			<description><![CDATA[<p>Where you would use a different set of weapon depending on the map or gametype you play.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Fri, 26 Jun 2015 10:10:23 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114399#p114399</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114396#p114396</link>
			<description><![CDATA[<p>What do you mean by &quot;a dynamic set of weapons&quot;?</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Fri, 26 Jun 2015 03:57:38 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114396#p114396</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114365#p114365</link>
			<description><![CDATA[<p>Seems like the kind of engine that would be suited if Teeworlds had a dynamic set of weapons to play with, but this is not the case, so as well presented and explained as it is, it doesn&#039;t fit Teeworlds in its current state.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Thu, 25 Jun 2015 12:09:26 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114365#p114365</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114356#p114356</link>
			<description><![CDATA[<p>Yes power-ups could use the same system. add a new power-up.xml and you have a new power up.</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Thu, 25 Jun 2015 02:49:58 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114356#p114356</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114353#p114353</link>
			<description><![CDATA[<p>There was some talk about new power-ups. Maybe these would require such a new approach?<br />But I understand that, as long as there won&#039;t be new official items, the devs won&#039;t touch the current system.</p>]]></description>
			<author><![CDATA[null@example.com (JonastheRoman)]]></author>
			<pubDate>Wed, 24 Jun 2015 22:27:33 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114353#p114353</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114351#p114351</link>
			<description><![CDATA[<p>Siile</p><p>please let me know what would be wrong with this proposal.&nbsp; I knew that there would be issues but that is why we have these forums to iron these out.</p><p>This proposal is not about adding any new weapons to vanilla. I don&#039;t have any good ideas for a weapon that would add value to TeeWorlds.&nbsp; and thats ok someone else will have an idea for a weapon that will change the game forever. This proposal is about making it easier for the devs and people who run servers to add new own guns.</p><p>once TeeWorlds understands how to read the weapon.xml files not much work will be needed to be done if anyone wants to add a new weapon that will enhance the value of the game. Who knows a machine gun with a faster fire rate could change the game play and add value.</p>]]></description>
			<author><![CDATA[null@example.com (android272)]]></author>
			<pubDate>Wed, 24 Jun 2015 22:06:53 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114351#p114351</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114337#p114337</link>
			<description><![CDATA[<p>There is no official support for mods and probably never will be. So just things that concern the official version are relevant. The actual weapon layout is fine as it is and there are no plans to add any new weapons.</p>]]></description>
			<author><![CDATA[null@example.com (Oy)]]></author>
			<pubDate>Wed, 24 Jun 2015 07:39:47 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114337#p114337</guid>
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			<title><![CDATA[Re: Revamp Guns]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=114333#p114333</link>
			<description><![CDATA[<p>Hi</p><p>Your proposal has some heavy issues but I&#039;m not going to dive into them now.</p><p>Adding a separate weapon sheet is cool idea but right now there&#039;s no need for it since there&#039;s no plans to add more weapons (as far as I know). Adding more weapons to vanilla should add something to gameplay, not just different damage, fire rate and skin but something unique.</p><p>-</p><p>I just recently added a separate weapon sheet to my <a href="https://www.teeworlds.com/forum/viewtopic.php?id=11415">client</a> so you can play with &quot;random&quot; weapon skins. And if you play <a href="https://www.teeworlds.com/forum/viewtopic.php?id=11419">Killing Floor</a>, each of the 17 weapons (except for Mjölnir, I still need a skin for it) has unique weapon skin.</p><p>My current weapon sheet:<br /><span class="postimg"><img src="http://ninslash.com/goreclient/weapons.png" alt="http://ninslash.com/goreclient/weapons.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Siile)]]></author>
			<pubDate>Wed, 24 Jun 2015 05:36:01 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=114333#p114333</guid>
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