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		<title><![CDATA[Teeworlds Forum — [MAP] dm1_pathos]]></title>
		<link>https://www.teeworlds.com/forum/viewtopic.php?id=10855</link>
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		<description><![CDATA[The most recent posts in [MAP] dm1_pathos.]]></description>
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			<title><![CDATA[Re: [MAP] dm1_pathos]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110544#p110544</link>
			<description><![CDATA[<p>I tried it and it looks worse than dm1, sorry but I had to say it.</p>]]></description>
			<author><![CDATA[null@example.com (Sonix)]]></author>
			<pubDate>Tue, 25 Mar 2014 15:04:52 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110544#p110544</guid>
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			<title><![CDATA[Re: [MAP] dm1_pathos]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110541#p110541</link>
			<description><![CDATA[<p>I&#039;ve seen so many dm1 reworks, including some of my own, and I have to say that this is all the same. But that&#039;s what you were aiming for, right?<br /> A professional dm1. I like it.</p>]]></description>
			<author><![CDATA[null@example.com (Kirbs)]]></author>
			<pubDate>Tue, 25 Mar 2014 13:04:58 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110541#p110541</guid>
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			<title><![CDATA[[MAP] dm1_pathos]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110521#p110521</link>
			<description><![CDATA[<p>Gametype: 1v1 DM</p><p>Version: 1</p><p>Screenshot: <a href="http://i.imgur.com/S69HLqo.png">http://i.imgur.com/S69HLqo.png</a></p><p><span class="postimg"><img src="http://i.imgur.com/S69HLqo.png" alt="http://i.imgur.com/S69HLqo.png" /></span></p><p><strong>Download</strong>: <a href="https://drive.google.com/file/d/0ByMpA5SsDIDmT0l0SnUyTWxwNlE/edit?usp=sharing">https://drive.google.com/file/d/0ByMpA5 … sp=sharing</a></p><p>Here&#039;s my reinterpretation of dm1. Here&#039;s a list of what you should expect in comparison between this map and dm1:</p><p>* More difficult mobility but rewards those who move accurately</p><p>* More difficult weapon control, therefore more difficult keeping the lead, therefore more interesting games for higher potential for comebacks</p><p>* More difficult and time consuming to get HP (therefore more difficult keeping the lead)</p><p>* More dangerous to use grenades but rewards those who shoot accurately</p><p>* Laser!</p><p>I&#039;ve got some feedback and most of them were pretty great. Next map I&#039;m going to make will be less cramped, easier to move, etc... pretty much the opposite of this map.</p>]]></description>
			<author><![CDATA[null@example.com (Pathos)]]></author>
			<pubDate>Sun, 23 Mar 2014 16:33:58 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110521#p110521</guid>
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