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		<title><![CDATA[Teeworlds Forum — [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
		<link>https://www.teeworlds.com/forum/viewtopic.php?id=10814</link>
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		<description><![CDATA[The most recent posts in [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates..]]></description>
		<lastBuildDate>Sun, 02 Mar 2014 17:51:16 +0000</lastBuildDate>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110295#p110295</link>
			<description><![CDATA[<div class="quotebox"><cite>munyul wrote:</cite><blockquote><p>I disagree with your reasoning for not liking the spawn points - take a look at ANY of the official maps, in all of them there are spawn points that are better located than others, thats just the way it is!<br />The only difference is that I&#039;ve made it &quot;obvious&quot; rather than &quot;hidden&quot; in Jungle Bash. On top of that, a &quot;down&quot; player has a chance to get a weapon at respawn, instead of always being at a disadvantage in such a small map!</p></blockquote></div><p>No!&nbsp; The only official map that has that problem is dm9 (maybe). I would think Slayer knows what Slayer is talking about.</p><p>The official maps have spawn points placed with much care, and equal opportunities for weapons are present almost in every map. Please don&#039;t take my word harshly, I&#039;m just saying what I know...</p><p>Yes, I did read the last part of your post. I agree and disagree with that.</p><p>But I&#039;ll agree to disagree since I don&#039;t like arguing.</p><p>You could have each tee spawn above the same type of weapon, have everyone spawn above shotgun or something of that sort.</p><p>Desert Slide is good, I&#039;ll play it a lot more in a few days. 3.7 stars for desert slide.</p>]]></description>
			<author><![CDATA[null@example.com (Kirbs)]]></author>
			<pubDate>Sun, 02 Mar 2014 17:51:16 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110295#p110295</guid>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110284#p110284</link>
			<description><![CDATA[<p>I don&#039;t pretend to know much to map designing gameplay-wise, but you should definitely not spawn where all you have to do to get a weapon is let you fall or walk a bit to the right.</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Sat, 01 Mar 2014 09:53:41 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110284#p110284</guid>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110282#p110282</link>
			<description><![CDATA[<p>I&#039;ve just added in the layout screenshots and the download link for the two new releases. When I get the time I&#039;ll add all the other maps as well.</p><p>@Slayer, shame you do not like Jungle Bash - each to their own I guess. Were you able to play the game against a human opponent before you made your judgement?</p><p>I disagree with your reasoning for not liking the spawn points - take a look at ANY of the official maps, in all of them there are spawn points that are better located than others, thats just the way it is!<br />The only difference is that I&#039;ve made it &quot;obvious&quot; rather than &quot;hidden&quot; in Jungle Bash. On top of that, a &quot;down&quot; player has a chance to get a weapon at respawn, instead of always being at a disadvantage in such a small map!</p>]]></description>
			<author><![CDATA[null@example.com (munyul)]]></author>
			<pubDate>Sat, 01 Mar 2014 07:40:21 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110282#p110282</guid>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110253#p110253</link>
			<description><![CDATA[<p>Tested with vanilla 0.6.2, working fine.</p><p>About your map Jungle Bash: I dislike the spawns above weapons..<br />Plus each player should have equal possibilities in gathering weapons. In your case one player spawns above a grenade launcher and the others above shotguns.</p>]]></description>
			<author><![CDATA[null@example.com (Slayer *gV*)]]></author>
			<pubDate>Sun, 23 Feb 2014 18:56:26 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110253#p110253</guid>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110252#p110252</link>
			<description><![CDATA[<p>Hi Slayer</p><p>I&#039;m using game client 0.6.2 and all maps open fine, both in the client as well as the editor - not sure what problem you are having!?</p><p>Here is a link to a G+ photo album for the editor layout screenshots: &gt;&gt; <a href="https://plus.google.com/photos/100643403897063538974/albums/5983630349292375937">album</a> &lt;&lt;</p><p>When I get the time, I&#039;ll post direct download + photo links.</p>]]></description>
			<author><![CDATA[null@example.com (munyul)]]></author>
			<pubDate>Sun, 23 Feb 2014 18:50:57 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110252#p110252</guid>
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			<title><![CDATA[Re: [MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110251#p110251</link>
			<description><![CDATA[<p>Hey munyul,<br />please provide direct download links plus screenshots (at least editor overviews).</p><p>See also: <a href="https://www.teeworlds.com/forum/viewtopic.php?id=4793">MAP FORUM RULES - READ BEFORE YOU POST YOUR MAP</a></p><p>Edit: My teeworlds (Sushi&#039;s Client Pack based on teeworlds 0.6.1) is crashing when opening your maps with the editor.</p>]]></description>
			<author><![CDATA[null@example.com (Slayer *gV*)]]></author>
			<pubDate>Sun, 23 Feb 2014 17:13:08 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110251#p110251</guid>
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			<title><![CDATA[[MAPS] by munyul (DM, TDM & CTF), 0.6.2 updates.]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=110248#p110248</link>
			<description><![CDATA[<p>Hi</p><p>I just released updated versions (0.6.2) of my old maps, you can find them all here: <a href="http://www.munyul.com">www.munyul.com</a> (Mapping -&gt; Teeworlds)</p><p>I&#039;ve also released two new maps;</p><h5>Jungle Bash (1v1 DM)</h5><p><span class="postimg"><img src="http://googledrive.com/host/0B_gEB52pr2mNX2RReWJ4S3N4Rnc/mvtwdm06.png" alt="Jungle Bash" /></span><br /><a href="https://docs.google.com/uc?export=download&amp;id=0B_gEB52pr2mNNzZzekJ5b2w3Z00">Download</a></p><br /><h5>Desert Side (smallish DM/TDM)</h5><p><span class="postimg"><img src="http://googledrive.com/host/0B_gEB52pr2mNX2RReWJ4S3N4Rnc/mvtwdm07.png" alt="Jungle Bash" /></span><br /><a href="https://docs.google.com/uc?export=download&amp;id=0B_gEB52pr2mNSjI1Sy14b3hwZmM">Download</a></p><p>The rest of the map layouts (and links) will be uploaded &quot;soon&quot;.</p><p>Enjoy...</p>]]></description>
			<author><![CDATA[null@example.com (munyul)]]></author>
			<pubDate>Sun, 23 Feb 2014 14:34:10 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=110248#p110248</guid>
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