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		<title><![CDATA[Teeworlds Forum — Teeworlds crashes on start (mac)]]></title>
		<link>https://www.teeworlds.com/forum/viewtopic.php?id=10342</link>
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		<description><![CDATA[The most recent posts in Teeworlds crashes on start (mac).]]></description>
		<lastBuildDate>Wed, 29 May 2013 14:23:45 +0000</lastBuildDate>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106365#p106365</link>
			<description><![CDATA[<p>see this here: <a href="https://www.teeworlds.com/forum/viewtopic.php?pid=106305#p106305">https://www.teeworlds.com/forum/viewtop … 05#p106305</a></p>]]></description>
			<author><![CDATA[null@example.com (ghost)]]></author>
			<pubDate>Wed, 29 May 2013 14:23:45 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106365#p106365</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106363#p106363</link>
			<description><![CDATA[<p>Hi! I&#039;ve checked your fixed build, but it still not working. Another dependencies required. I&#039;ve done short investigation with &quot;otool&quot;, and here is what I&#039;ve got:<br />teeworlds:<br />&nbsp; &nbsp; /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current version 155.0.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1187.37.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 19.0.0)<br />&nbsp; &nbsp; @rpath/SDL.framework/Versions/A/SDL (compatibility version 1.0.0, current version 12.4.0)<br />&nbsp; &nbsp; /opt/local/lib/libfreetype.6.dylib (compatibility version 16.0.0, current version 16.0.0)<br />&nbsp; &nbsp; /opt/local/lib/libz.1.dylib (compatibility version 1.0.0, current version 1.2.7)<br />&nbsp; &nbsp; /opt/local/lib/libbz2.1.0.dylib (compatibility version 1.0.0, current version 1.0.6)<br />&nbsp; &nbsp; /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0)<br />&nbsp; &nbsp; /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1669.0.0)<br />&nbsp; &nbsp; /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)<br />&nbsp; &nbsp; /usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 744.18.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices (compatibility version 1.0.0, current version 45.0.0)<br />&nbsp; &nbsp; /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 945.16.0)</p><p>The next problem is that I don&#039;t have /opt directory on my MBPR (OS X 10.8.3) at all <img src="https://www.teeworlds.com/forum/img/smilies/sad.png" alt="sad" /><br />So it can&#039;t find any dependencies in that directory (libfreetype, libz, libbz2).</p><p>Guys! I&#039;ve just checked build from main page. Looks like it was changed. Everything works fine! Thanks everybody!<br /></p>]]></description>
			<author><![CDATA[null@example.com (clockworkman)]]></author>
			<pubDate>Wed, 29 May 2013 08:49:49 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106363#p106363</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106306#p106306</link>
			<description><![CDATA[<div class="quotebox"><cite>ghost wrote:</cite><blockquote><p> <a href="http://ghost.crabdance.com/assets/downloads/teeworlds-0.6.2-working-sdl.zip">http://ghost.crabdance.com/assets/downl … ng-sdl.zip</a></p></blockquote></div><p>i downloaded this and nave this problem:</p><p>frominside-mac:MacOS frominside$ ./teeworlds <br />dyld: Library not loaded: /opt/local/lib/libfreetype.6.dylib<br />&nbsp; Referenced from: /Users/frominside/Desktop/Teeworlds.app/Contents/MacOS/./teeworlds<br />&nbsp; Reason: Incompatible library version: teeworlds requires version 17.0.0 or later, but libfreetype.6.dylib provides version 16.0.0<br />Trace/BPT trap: 5</p><p>after i update freetype, 0.6.2 starts, but mouse dosen`t moves in game window (</p>]]></description>
			<author><![CDATA[null@example.com (ShiZoFreniYA)]]></author>
			<pubDate>Fri, 24 May 2013 10:25:07 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106306#p106306</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106178#p106178</link>
			<description><![CDATA[<p>As mentioned in the release thread the build does not include ppc support. I&#039;ll upload it if it works. Including freetype into the binary as well might be good too.</p><p>Edit: I don&#039;t have access to a OS X machine anymore, can you build a complete release .dmg?</p>]]></description>
			<author><![CDATA[null@example.com (m!nus)]]></author>
			<pubDate>Fri, 17 May 2013 07:33:35 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106178#p106178</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106121#p106121</link>
			<description><![CDATA[<p>I did a bit of research and I found out, that the problem is not the included version of sdl being not universal or anything, but that the teeworlds binary can&#039;t find the included version. If I have SDL installed manually (in /Library/Framworks) everything runs fine, so it seems teeworlds can find it there. If it is not there however, I get the exact same message clockworkman.</p><p>I also tried replacing the included version of SDL with the version I had installed with no success.</p><p>I am running 10.7.</p><p>@m!nus: How did you build a universal binary on 10.8? I don&#039;t think 10.8 is capable of compiling for ppc, or is it?</p><p><strong>EDIT:</strong> I think I found out, what the problem is, and I also found a fix for it, but I am not sure if that&#039;s the best way to do it: The problem is that somehow SDL does not have &quot;@exectuable_path/../Frameworks&quot; set for it&#039;s &quot;rpath&quot;. However, &quot;@rpath/SDL.framwork....&quot; is used to find the location of SDL. That means, if we compile teeworlds with SDL in /Library/Frameworks like it is, the teeworlds binary will look for SDL in &quot;@rpath&quot; and that contains only &quot;/library/Frameworks&quot;. I tried to fix this and get &quot;@executable_path...&quot; also in there, but I am not very experienced with this stuff, so I did not succeed. However, I found another fix: Before compiling, on has to use the following command:<br /></p><div class="codebox"><pre><code>install_name_tool -id @executable_path/../Frameworks/SDL.framework/SDL /Library/Frameworks/SDL.framework/SDL</code></pre></div><p>After this, compiling will create a binary, that finds the bundled SDL. I also uploaded a working .app bundle, that contains a binary running on 32/64 bit, but not on ppc: <a href="http://ghost.crabdance.com/assets/downloads/teeworlds-0.6.2-working-sdl.zip">http://ghost.crabdance.com/assets/downl … ng-sdl.zip</a></p><p><strong>Edit2:</strong>Maybe you could give some feedback, if this solved your problem?</p><p>@m!nus: If it does actually solve the problem, would you mind uploading a new (fixed) binary?</p>]]></description>
			<author><![CDATA[null@example.com (ghost)]]></author>
			<pubDate>Fri, 17 May 2013 07:22:03 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106121#p106121</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106114#p106114</link>
			<description><![CDATA[<p>It was built on OSX 10.8.3 with Xcode 4.6.1. Try installing SDL manually, maybe the included version is not universal.</p>]]></description>
			<author><![CDATA[null@example.com (m!nus)]]></author>
			<pubDate>Sat, 11 May 2013 19:37:17 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106114#p106114</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106085#p106085</link>
			<description><![CDATA[<p>Yes, sure</p><p>MacBook[alex] A $ pwd<br />/Applications/Teeworlds.app/Contents/Frameworks/SDL.framework/Versions/A<br />MacBook[alex] A $ ls -la<br />total 1464<br />drwxr-xr-x@&nbsp; 5 alex&nbsp; admin&nbsp; &nbsp; &nbsp;170 May&nbsp; 1 18:33 .<br />drwxr-xr-x@&nbsp; 4 alex&nbsp; admin&nbsp; &nbsp; &nbsp;136 May&nbsp; 1 18:33 ..<br />drwxr-xr-x@ 40 alex&nbsp; admin&nbsp; &nbsp; 1360 May&nbsp; 1 18:33 Headers<br />drwxr-xr-x@&nbsp; 4 alex&nbsp; admin&nbsp; &nbsp; &nbsp;136 May&nbsp; 1 18:33 Resources<br />-rwxr-xr-x@&nbsp; 1 alex&nbsp; admin&nbsp; 747208 May&nbsp; 1 18:33 SDL</p><div class="quotebox"><cite>m!nus wrote:</cite><blockquote><p>Did you look into the bundle and check if SDL is really in it? I built the release on a OS X VM I borrowed but couldn&#039;t test it.</p></blockquote></div><p>What version of OS X?<br /></p>]]></description>
			<author><![CDATA[null@example.com (clockworkman)]]></author>
			<pubDate>Sat, 11 May 2013 13:06:55 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106085#p106085</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106084#p106084</link>
			<description><![CDATA[<p>Did you look into the bundle and check if SDL is really in it? I built the release on a OS X VM I borrowed but couldn&#039;t test it.</p>]]></description>
			<author><![CDATA[null@example.com (m!nus)]]></author>
			<pubDate>Fri, 10 May 2013 14:25:12 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106084#p106084</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106083#p106083</link>
			<description><![CDATA[<div class="quotebox"><cite>Dune wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Dyld Error Message:<br />&nbsp; Library not loaded: @rpath/SDL.framework/Versions/A/SDL<br />&nbsp; Referenced from: /Volumes/VOLUME/Teeworlds.app/Contents/MacOS/teeworlds<br />&nbsp; Reason: image not found</p></blockquote></div><p>You need to install SDL with Teeworlds?</p></blockquote></div><p>No, because it&#039;s already included in the app bundle.<br />As you can see in log, problem is in &quot;@rpath&quot; value. I don&#039;t know where it refers.</p>]]></description>
			<author><![CDATA[null@example.com (clockworkman)]]></author>
			<pubDate>Fri, 10 May 2013 13:44:06 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106083#p106083</guid>
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			<title><![CDATA[Re: Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106080#p106080</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Dyld Error Message:<br />&nbsp; Library not loaded: @rpath/SDL.framework/Versions/A/SDL<br />&nbsp; Referenced from: /Volumes/VOLUME/Teeworlds.app/Contents/MacOS/teeworlds<br />&nbsp; Reason: image not found</p></blockquote></div><p>You need to install SDL with Teeworlds?</p>]]></description>
			<author><![CDATA[null@example.com (Dune)]]></author>
			<pubDate>Thu, 09 May 2013 21:36:03 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106080#p106080</guid>
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			<title><![CDATA[Teeworlds crashes on start (mac)]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=106076#p106076</link>
			<description><![CDATA[<p>Teeworlds crashes on start on macbook pro retina, OS X 10.8.3<br />Here is log:<br />Process:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;teeworlds [680]<br />Path:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; /Volumes/VOLUME/Teeworlds.app/Contents/MacOS/teeworlds<br />Identifier:&nbsp; &nbsp; &nbsp; teeworlds<br />Version:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;0.6.2<br />Code Type:&nbsp; &nbsp; &nbsp; &nbsp;X86-64 (Native)<br />Parent Process:&nbsp; launchd [126]<br />User ID:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;501</p><p>Date/Time:&nbsp; &nbsp; &nbsp; &nbsp;2013-05-09 23:11:29.465 +0300<br />OS Version:&nbsp; &nbsp; &nbsp; Mac OS X 10.8.3 (12D78)<br />Report Version:&nbsp; 10</p><p>Interval Since Last Report:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 444684 sec<br />Crashes Since Last Report:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;42<br />Per-App Crashes Since Last Report:&nbsp; &nbsp;17<br />Anonymous UUID:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; EA3BC0F5-C17D-F36B-0034-F1A485C8AB9C</p><p>Crashed Thread:&nbsp; 0</p><p>Exception Type:&nbsp; EXC_BREAKPOINT (SIGTRAP)<br />Exception Codes: 0x0000000000000002, 0x0000000000000000</p><p>Application Specific Information:<br />dyld: launch, loading dependent libraries</p><p>Dyld Error Message:<br />&nbsp; Library not loaded: @rpath/SDL.framework/Versions/A/SDL<br />&nbsp; Referenced from: /Volumes/VOLUME/Teeworlds.app/Contents/MacOS/teeworlds<br />&nbsp; Reason: image not found</p><p>Binary Images:<br />&nbsp; &nbsp; &nbsp; &nbsp;0x100000000 -&nbsp; &nbsp; &nbsp; &nbsp; 0x1000b8fe7 +teeworlds (0.6.2) &lt;C11953B3-BF78-399F-A8A6-D1AFB3DE5A62&gt; /Volumes/VOLUME/Teeworlds.app/Contents/MacOS/teeworlds<br />&nbsp; &nbsp; &nbsp; &nbsp;0x100240000 -&nbsp; &nbsp; &nbsp; &nbsp; 0x100245fff&nbsp; com.apple.agl (3.2.1 - AGL-3.2.1) &lt;82AA78D1-159F-3B27-8CA5-1C227C956AC9&gt; /System/Library/Frameworks/AGL.framework/Versions/A/AGL<br />&nbsp; &nbsp; 0x7fff6f751000 -&nbsp; &nbsp; &nbsp;0x7fff6f78593f&nbsp; dyld (210.2.3) &lt;A40597AA-5529-3337-8C09-D8A014EB1578&gt; /usr/lib/dyld<br />&nbsp; &nbsp; 0x7fff946cb000 -&nbsp; &nbsp; &nbsp;0x7fff946cbfff&nbsp; com.apple.Cocoa (6.7 - 19) &lt;3CFC90D2-2BE9-3E5C-BFDB-5E161A2C2B29&gt; /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa<br />&nbsp; &nbsp; 0x7fff94a1b000 -&nbsp; &nbsp; &nbsp;0x7fff95648ff7&nbsp; com.apple.AppKit (6.8 - 1187.37) &lt;FAEA8B77-210F-3C0F-B9CF-85A7595CCA26&gt; /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit<br />&nbsp; &nbsp; 0x7fff96b6e000 -&nbsp; &nbsp; &nbsp;0x7fff96b6efff&nbsp; com.apple.Carbon (154 - 155) &lt;372716D2-6FA1-3611-8501-3DD1D4A6E8C8&gt; /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon<br />&nbsp; &nbsp; 0x7fff986ed000 -&nbsp; &nbsp; &nbsp;0x7fff986fcfff&nbsp; com.apple.opengl (1.8.7 - 1.8.7) &lt;26F7FF79-6BB2-3968-B70D-71D4E07C9551&gt; /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL</p><p>Model: MacBookPro10,2, BootROM MBP102.0106.B03, 2 processors, Intel Core i5, 2.5 GHz, 8 GB, SMC 2.6f57<br />Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In, 768 MB<br />Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D5434314753364D465238432D50422020<br />Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D5434314753364D465238432D50422020<br />AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x10F), Broadcom BCM43xx 1.0 (5.106.98.100.16)<br />Bluetooth: Version 4.1.3f3 11349, 2 service, 11 devices, 1 incoming serial ports<br />Network Service: Wi-Fi, AirPort, en0<br />Serial ATA Device: APPLE SSD SM128E, 121.33 GB<br />USB Device: USB Multimedia Keyboard, 0x046d&nbsp; (Logitech Inc.), 0xc312, 0x14300000 / 2<br />USB Device: USB Optical Mouse, 0x046d&nbsp; (Logitech Inc.), 0xc018, 0x14100000 / 1<br />USB Device: hub_device, 0x8087&nbsp; (Intel Corporation), 0x0024, 0x1a100000 / 2<br />USB Device: FaceTime HD Camera (Built-in), apple_vendor_id, 0x8510, 0x1a110000 / 3<br />USB Device: hub_device, 0x8087&nbsp; (Intel Corporation), 0x0024, 0x1d100000 / 2<br />USB Device: hub_device, 0x0424&nbsp; (SMSC), 0x2512, 0x1d180000 / 3<br />USB Device: Apple Internal Keyboard / Trackpad, apple_vendor_id, 0x0259, 0x1d182000 / 5<br />USB Device: BRCM20702 Hub, 0x0a5c&nbsp; (Broadcom Corp.), 0x4500, 0x1d181000 / 4<br />USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x828c, 0x1d181300 / 7</p><p>Any ideas?</p>]]></description>
			<author><![CDATA[null@example.com (clockworkman)]]></author>
			<pubDate>Thu, 09 May 2013 20:11:51 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=106076#p106076</guid>
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