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		<title><![CDATA[Teeworlds Forum — [MOD] Hold The Flag]]></title>
		<link>https://www.teeworlds.com/forum/viewtopic.php?id=10139</link>
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		<description><![CDATA[The most recent posts in [MOD] Hold The Flag.]]></description>
		<lastBuildDate>Wed, 27 Mar 2013 01:28:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=105372#p105372</link>
			<description><![CDATA[<p>Could you make the reward in seconds for killing a variable.</p><p>sv_kill_reward xx</p>]]></description>
			<author><![CDATA[null@example.com (Broken)]]></author>
			<pubDate>Wed, 27 Mar 2013 01:28:08 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=105372#p105372</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104508#p104508</link>
			<description><![CDATA[<p>Did it crash while playing if when the server loaded the map?</p>]]></description>
			<author><![CDATA[null@example.com (Ich)]]></author>
			<pubDate>Mon, 18 Feb 2013 16:14:33 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104508#p104508</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104419#p104419</link>
			<description><![CDATA[<p>It&#039;s never crashed on me before... Maybe the mod doesn&#039;t like your maps?</p>]]></description>
			<author><![CDATA[null@example.com (Kirbs)]]></author>
			<pubDate>Wed, 13 Feb 2013 00:44:09 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104419#p104419</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104405#p104405</link>
			<description><![CDATA[<p>I thought the mod is stable hm <img src="https://www.teeworlds.com/forum/img/smilies/sad.png" alt="sad" /><br />Did you notice why it crashed? What could be the reason?</p>]]></description>
			<author><![CDATA[null@example.com (Ich)]]></author>
			<pubDate>Mon, 11 Feb 2013 23:49:59 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104405#p104405</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104391#p104391</link>
			<description><![CDATA[<p>it was iTHTF??!1</p>]]></description>
			<author><![CDATA[null@example.com (Neuxell)]]></author>
			<pubDate>Mon, 11 Feb 2013 03:23:13 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104391#p104391</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104389#p104389</link>
			<description><![CDATA[<p>Your mod crashed on us a bunch today , couldnt get a game going. Maps were ctf4 (official) then ctf4_darkgreen.</p>]]></description>
			<author><![CDATA[null@example.com (Broken)]]></author>
			<pubDate>Mon, 11 Feb 2013 00:01:19 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104389#p104389</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104382#p104382</link>
			<description><![CDATA[<div class="quotebox"><cite>yemDX wrote:</cite><blockquote><p>lol simple the most amazing gametype. amazing keep up the good work A+ next you should make a DON&#039;T hold the flag gametype that&#039;d be fun</p></blockquote></div><p>Don&#039;t hold the flag... hmmm... yes, I see potential here...</p><div class="quotebox"><cite>Zatline wrote:</cite><blockquote><p>I really like the idea of HTF, I would like to see it official with 0.7! <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p></blockquote></div><p>Yep-yep, man knows what he&#039;s saying.</p><p>I played this gametype, and only one word can describe it: this gametype is awesome because I always win.</p><div class="quotebox"><cite>Sushi Tee wrote:</cite><blockquote><p>like oddball would be cool... meaning u can only use hammer when u have the flag an u kill immediately hitting someone with the hammer when u have the flag <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p></blockquote></div><p>Well that&#039;s not &#039;like&#039; oddball, that <em>is</em> oddball. So instead of only hammer, how about only shotgun, hammer, and pistol for the flag carrier?<br />- also, I feel so damn over-powered when my entire team (including myself) has &#039;nade launchers and we&#039;re spawn camping the other team, so how about making it so the entire team of which the flag carrier is on can&#039;t use &#039;nade launchers? In my honest opinion doing this would also help people practice their shotgun skills (which a lot of people lack).</p><div class="quotebox"><cite>Broken wrote:</cite><blockquote><p>[...]Okay I feel like when someone hits 0 they should be eliminated. Otherwise they sit at 0 and can comeback any time.</p><br /><p>IMPORTANT ISSUE: when someone joins late they get full points. Say I work down everyone to just a few points, then a new guy joins. I have to wait his full time against everyone.</p><br /><p>IDEA TO FIX: lock rounds, and eliminate zeros. OR have new players start with lowest points</p></blockquote></div><p>On one hand I agree, but what if the flag carrier is this OP-pro that just can not be stopped? So how about on top of &#039;0 points = death&#039; it&#039;s also &#039;the higher the score, the easier to kill&#039;?<br />- I&#039;m not talking about decreasing health, but instead decrease the amount of weapons they have available to them: first the laser, then the launcher, then the shotgun, then the pistol, until they only have hammer (oddball).<br />- And the less the points, the more you have for you (based on difference from top score): first they get a stronger and/or longer-lasting hook, then something, then their own rockets don&#039;t hurt them, et cetera...</p>]]></description>
			<author><![CDATA[null@example.com (Neuxell)]]></author>
			<pubDate>Sun, 10 Feb 2013 20:26:32 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104382#p104382</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104378#p104378</link>
			<description><![CDATA[<p>lol simple the most amazing gametype. amazing keep up the good work A+ next you should make a DON&#039;T hold the flag gametype that&#039;d be fun</p>]]></description>
			<author><![CDATA[null@example.com (yemDX)]]></author>
			<pubDate>Sun, 10 Feb 2013 15:50:20 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104378#p104378</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104371#p104371</link>
			<description><![CDATA[<p>Started a 24/7 server with this mod <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /><br />Server name: Norwegian HUB HTF 24/7<br />Server Location: Norway</p>]]></description>
			<author><![CDATA[null@example.com (MertenNor)]]></author>
			<pubDate>Sat, 09 Feb 2013 17:51:41 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104371#p104371</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104369#p104369</link>
			<description><![CDATA[<p>Yeah..... This mod has a LOT of potential. Nice, balanced gameplay... +1 Zatiline</p>]]></description>
			<author><![CDATA[null@example.com (Kirbs)]]></author>
			<pubDate>Sat, 09 Feb 2013 17:04:53 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104369#p104369</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104365#p104365</link>
			<description><![CDATA[<p>I really like the idea of HTF, I would like to see it official with 0.7! <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Zatline)]]></author>
			<pubDate>Sat, 09 Feb 2013 09:04:48 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104365#p104365</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104359#p104359</link>
			<description><![CDATA[<p>like oddball would be cool... meaning u can only use hammer when u have the flag an u kill immediately hitting someone with the hammer when u have the flag <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Sushi Tee)]]></author>
			<pubDate>Sat, 09 Feb 2013 01:50:11 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104359#p104359</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104350#p104350</link>
			<description><![CDATA[<p>so it is like oddball in halo ? cool! <img src="https://www.teeworlds.com/forum/img/smilies/big_smile.png" alt="big_smile" /><br />oh and I compiled it for mac<br />here: <a href="https://downloads.teeworlds.com/solidfiles.com/66239da7f2/Teeworlds_Server_HTF.zip">https://downloads.teeworlds.com/solidfi … er_HTF.zip</a></p>]]></description>
			<author><![CDATA[null@example.com (MertenNor)]]></author>
			<pubDate>Fri, 08 Feb 2013 16:48:53 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104350#p104350</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104344#p104344</link>
			<description><![CDATA[<p>Download links are updated.</p><p>I think i can&#039;t let the client think that there is a flag carrier without teamplay.<br />I didn&#039;t touch the sounds except for capture sound at the end of the round and the ticks in the last 10 seconds and i couldn&#039;t notice any bugs hm.<br />Would be nice if you could show me what you mean next time i see you ingame <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /><br />Thx a lot for your interests and ideas <img src="https://www.teeworlds.com/forum/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Ich)]]></author>
			<pubDate>Fri, 08 Feb 2013 14:41:14 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104344#p104344</guid>
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			<title><![CDATA[Re: [MOD] Hold The Flag]]></title>
			<link>https://www.teeworlds.com/forum/viewtopic.php?pid=104341#p104341</link>
			<description><![CDATA[<div class="quotebox"><cite>Dune wrote:</cite><blockquote><p>Yes? That doesn&#039;t answer the question though.</p></blockquote></div><p>I meant &quot;Turn off emote dropping,&quot; sorry that was implied.</p><div class="quotebox"><cite>Ich wrote:</cite><blockquote><p>I like it when you enter a server and not have to bind stuff or download a client. And it&#039;s only one emotion that you miss which makes playing possible without having work making a chat command for /drop</p></blockquote></div><p>Can you please make a less common emote like ghost.</p><p>Also you pretty much never drop in non-team modes.</p><p>ANOTHER SUGGESTION: like a lot of mods, it should show who the current flag-holder is lower right.</p><p>POSSIBLE BUG: weirdly it seems like the kill sound (when you shoot a tee) doesn&#039;t sound right</p><p>btw most maps play really nicely with this mod, and all 4 modes work well imo</p>]]></description>
			<author><![CDATA[null@example.com (Broken)]]></author>
			<pubDate>Fri, 08 Feb 2013 00:00:55 +0000</pubDate>
			<guid>https://www.teeworlds.com/forum/viewtopic.php?pid=104341#p104341</guid>
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